Keldin Manses

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The Quarry Manse (•)

This manse is located in the center of the massive stone quarry just outside of Delbrennan, and its hearthstone held by the Master of Architects, an earth elemental-blooded sorcerer and engineer that works for the Lord of Delbrennan. The Quarry Manse is a simple, massive structure through which much of the quarry trade travels; the slabs of stone are stored within the manse proper, and wagons come to carry away the slabs enter the manse, where the quarry foreman deals with them. The building has a few side chambers which have been turned into offices for occasional use, but because the building has neither windows nor natural lighting, most of the folk here prefer to meet outside to make deals.

Aspect: Earth; Rating: 1; Hearthstone: Hardened Spirit Gemstone (Gain one additional die to all Conviction rolls, including channeling Conviction and regaining Willpower; must have Willpower of 6+ or Conviction 3+ to use)

The Temple of Stone (••)

Though its original purpose is unknown, this manse now serves as the temple to the Soaring Majesty Father in Goral. The high priest of the Soaring Majesty Father is Archprelate Epiphany of Granite, an Earth-aspected Dragon-Blooded that bears the manse’s hearthstone.

Aspect: Earth; Rating: 2; Hearthstone: Kill-Hand Gem (Bearer may inflict lethal damage with unarmed attacks)

The Forbidden Cliff-Manse (•••)

Inset into the cliffwall between Venrathi and Lionroar, this manse is off-limits to anyone. Over the generations, multiple individuals have attempted to gain access it, only to be killed by the built-in defenses. As such, a small contingent of guards remains on the approach to the manse, primarily intended on warning anyone away from the manse’s dangers, and to quickly send word if someone should manage to enter the manse and claim it.

Aspect: Earth; Rating: 3

The Great Shipyard (••••)

This manse is partially submerged in the river, and serves as the foundation for the many docks that serve White Sentinel. This manse serves as the naval headquarters for the Keldin river-fleet, and its hearthstone is in the care of Admiral Rushing Waters, a Water-aspected Dragon-Blood champion of the Dynasty.

Aspect: Water; Rating: 4; Hearthstone: Gemstone of Solid Water (May solidify [Ess x4] cubic yds of liquid for one scene by spending 2m; may make it any shape)

Powers

  • Bound Servant Force: Manse defended by a number of water elementals that are naturally drawn to the geomancy of the manse. At any given time, there is a Magnitude 4 force of water elementals with Drill 3 ready to rise from the surrounding waters on the orders of the hearthstone bearer.