|(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s
melee defense and ranged defense by one.
Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s
soak value by one.
Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of
Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you
are wielding as possessing the Blast item quality
with a rating equal to your character’s ranks in
Melee until the end of your next Panel. Your
character does not suffer damage from their
weapon's Blast quality (but allies do!).
Rank 2 Born in battle +1 wound and after downing get one insta revive
Rank 2 Impaling Strike after causing a crit injury may immobilize target
Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check
Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank
(tier one/ranked) Toughened 5 gain two wounds per rank