Difference between revisions of "Taig"

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|Notoriety=0
 
|Notoriety=0
 
|PublicAwareness=0  
 
|PublicAwareness=0  
|CurrentKarma=3
+
|CurrentKarma=0
 
|TotalKarma=28
 
|TotalKarma=28
 
|PrimaryLifestyle=  
 
|PrimaryLifestyle=  
|Nuyen=
+
|Nuyen=225
 
|Licenses=None
 
|Licenses=None
 
|OtherIdentities=None
 
|OtherIdentities=None
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|NegativeQualities=Cram Addiction (Moderate), National SIN (UCAS), Records on File (Saeder-Krupp)
 
|NegativeQualities=Cram Addiction (Moderate), National SIN (UCAS), Records on File (Saeder-Krupp)
 
|Group Contacts=
 
|Group Contacts=
|Contacts= xxx
+
|Contacts=Solace (1/1)<br>Crux (4/3)
|Cyberdeck= xxx
+
|Cyberdeck=Sony Emperor
 
|Augmentations=None
 
|Augmentations=None
 
|Vehicle= None
 
|Vehicle= None
 
|OtherLabel=Spells
 
|OtherLabel=Spells
|OtherTraits= Spells go here
+
|OtherTraits=Death Touch, Ice Spear, Stunbolt, Ice Storm, Manaball, Ice Wall, Clairvoyance, Mindlink, Heal, Decrease Agility, Increase Reflexes, Armor, Control Thoughts, Magic Fingers
 
}}
 
}}
  
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===Gear===
 
===Gear===
 
*''Carried:'' Regular Ammo (20 shots), Sony Emperor, Standard Credstick
 
*''Carried:'' Regular Ammo (20 shots), Sony Emperor, Standard Credstick
*''Stored:'' Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (4 doses)
+
*''Stored:'' Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (2 doses)
  
 
===Clothing===
 
===Clothing===

Revision as of 23:58, 8 September 2016

Taig
Taig01.jpg
Legal Name: probably not Taig
Metatype: Human, Ethnicity: German Irish
Age: 22, Sex: Male, Height: 5' 10", Weight: 163 lbs.
Street Cred: 0, Notoriety: 0, Public Awareness: 0
Karma: 0, Total Karma: 28
Lifestyle
Primary Lifestyle:
Nuyen: ¥225
Licenses: None
Other Identities: None
Combat Info
Armor: 12 (Armor Jacket)
Ranged: Ares Predator V
Melee: Knife
Condition Monitors Physical: 10 Stun: 10 Overflow: 3
Attributes
Body: 3, Agility: 2, Reaction: 2, Strength: 2
Willpower: 4, Logic: 5, Intuition: 2, Charisma: 2
Edge: 3, Essence: 6, Magic: 6, Resonance: 0
Initiative: 4+1d6, Matrix Initiative: -, Astral Initiative: 4+2d6
Composure: 6, Judge Intentions: 4, Memory: 9, Lift/Carry: 5, Movement: Walk x, Run x, Sprint +xm/hit
Physical Limit: 3, MentalLimit: 6, SocialLimit: 5
Skills
Active Skills:
Agility: Blades 1, Pistols 2 (Semi-Automatics +2)
Charisma: Negotiation 2, Performance 1
Intuition: Assensing 3, Perception 2
Logic: Arcane 3
Willpower: Astral Combat 3
Magic: Spellcasting 6, Counterspelling 4, Ritual Spellcasting 1, Alchemy 3, Artificing 3, Disenchanting 1, Summoning Skill Group 2 (Summoning, Binding, Banishing)
Knowledge Skills:
Logic: Magical Theory 4, Physics 4, Chemistry 4, Engineering 3 (Chemical Engineering +2), Corporate Politics 1 (Saeder-Krupp +2)
Intuition: Drug Dealers 1 (Cram +2)
Languages: English N, German 2
Qualities
Positive: College Education, Focused Concentration 2
Negative Qualities: Cram Addiction (Moderate), National SIN (UCAS), Records on File (Saeder-Krupp)
Augmentations
None
Contacts
Solace (1/1)
Crux (4/3)
Commlink or Cyberdeck
Sony Emperor
Vehicle
None
Spells
Death Touch, Ice Spear, Stunbolt, Ice Storm, Manaball, Ice Wall, Clairvoyance, Mindlink, Heal, Decrease Agility, Increase Reflexes, Armor, Control Thoughts, Magic Fingers

Background

Born: April 3, 2048

Taig showed up at x a little over a year ago looking for work. He had no discernible talents beyond a willingness to take his clothes off for money, but that was enough to get him onstage. At first he kept his work and private life separate, leaving the club every night, but after a while, admirers enticed him to stay with offers of extra nuyen and party favors. Before long, he was too wasted by the end of the night to go anywhere, and he became a fixture in the dark corners of the club once the action wound down.

His stage presence has evolved a little over the year, enough to incorporate better costumes to strip off, but not any greater care for musicality. The real show comes after the stage anyway, when Taig works a crowd who knows anyone generous enough--especially with his favorite, cram--can score his personal attention. Taig has given up any pretense of living anywhere else, but he sometimes disappears for days at a time with anyone well-supplied enough to lure him away.

Taig's name is pronounced with a long "i," but most people find that awkward and just call him Tag. He doesn't object as long as they're holding.

Combat Gear

Armor

  • Armor Jacket

Weapons

  • Ares Predator V (Laser Sight, Concealable Holster)
  • Knife

Lifestyle & Identity

Gear

  • Carried: Regular Ammo (20 shots), Sony Emperor, Standard Credstick
  • Stored: Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (2 doses)

Clothing

  • 200¥ worth of stage clothing that doubles as daily clothing
StageTaig01.jpg
StageTaig02.jpg
StageTaig05.jpg

SINs

  • National: UCAS
    • Licenses: -
    • Credit: 0

Family, Friends, Allies & Contacts

TaigSolace02.jpg
Solace
Dealer (1/1)
Solace quickly took Taig under her wing once his cram habit took hold; in fact, her appearance in his life coincides uncomfortably with the start of his downward slide. She seems to have a real affection for him--she's certainly taken her share of his goods--but in the end she's pragmatic enough to recognize a good customer poised to become a liability. She'll stick with the ride as long as it's profitable, though.
TaigCrux.jpg
Crux
Mystery Man (4/3)
Crux is one of the few people who knows that Taig is Awakened, though Taig himself has no idea how he discovered this. Crux simply started showing up infrequently at x, discomfiting Taig by alluding to this knowledge and hinting vaguely that he might be of use. The well-connected know Crux as an elusive street magician whose services are often sought in vain, so his interest in Taig would be puzzling to anyone aware of it. The circumspect mage, however, gives no clue to anyone but Taig.