Template:Sea Ward Temples
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Jump to navigationJump to search- The Chapel of the Divine Right: Shrine to Siamorphe. A chapel that is part of the Assumbar villa, but open to the public, it mostly sees other nobles as its reverents.
- The House of Inspired Hands: Temple to Gond. An enterprising temple to Gond that frequently abounds with new and noisy inventions of its faithful.
- The Tower of Luck: Temple to Tymora. The second largest temple in Waterdeep is a large walled tower, its clergy funneling its weighty resources into improving the complex and undermining the city of Arabel's claim as the center for Tymoran worship.
- The House of Wonder: Temple to Mystra. The ornate tower for the faithful of Mystra with her holy symbol in mosaics on the courtyard, with the tower rising from the center of the starburst.
- The Shrines of Nature: Shrines to Mielikki and Silvanus. A walled and forested complex that holds unpretentious "shrines" the size of some small temples to Mielikki (called "The Lady's Hands") and Silvanus (called "the Fathergrove").
- The House of Heroes: Temple to Tempus. The largest of the temples in the city is dedicated to Tempus, the Lord of Battle, and attracts spectators and combatants alike from the nearby Field of Triumph.
- The House of the Moon: Temple to Selune. A silver-gilded temple of fine white and blue stone, the House of the Moon was the oldest temple in Waterdeep, but the Spellplague wrecked it almost in its entirety. In the years since, it has been rebuilt over the original foundations, with additional towers, giving it a taller silhouette in the Waterdehavian skyline.
- The Temple of Beauty: Temple to Sune. A lavish temple of red marble, with gold and silver accents with many statues of the goddess and her most comely worshippers throughout the history of the faith. The structure is a combination temple and pleasure dome, soaring above the neighboring noble villas, with tall towers and a central open-air ballroom that hosts revels many nights of the year.