Difference between revisions of "Dusken Glade Cell"

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<div style="text-align: center; font-size: 150%">Dusken Glade Cell Traits</div>
 
<div style="text-align: center; font-size: 150%">Dusken Glade Cell Traits</div>
'''Connections (Rank 1)'''<br>
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<div style="text-align: center; font-size: 125%">[[Harper_Cell#Connections|Connections]] • 1</div>
''Investment: 1.'' A Brightcandle oversees the cell, but has doubts about your adherence to Harper ideals and protocols.
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'''Investment (1).''' ''Next Rank: 3 Investment''. A Brightcandle oversees the cell, but has doubts about your adherence to Harper ideals and protocols.
 
* ''Assistance:'' May seek help from other Harpers by making an Assistance check, at disadvantage.
 
* ''Assistance:'' May seek help from other Harpers by making an Assistance check, at disadvantage.
 
* ''Harper Cache:'' May not make Harper Cache checks.
 
* ''Harper Cache:'' May not make Harper Cache checks.
 
* ''Cell Actions or Harper Boons:'' None
 
* ''Cell Actions or Harper Boons:'' None
 
* ''Entanglements:'' 5% monthly chance of Harper Entanglements.
 
* ''Entanglements:'' 5% monthly chance of Harper Entanglements.
'''Watchers (Rank 1)'''<br>
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<div style="text-align: center; font-size: 125%">[[Harper_Cell#Watchers|Watchers]] • 1</div>
''Investment: 1.'' A few rag-tag individuals comprise the cell's Watcher Network.
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''Investment (1).'' ''Next Rank: 3 Investment''. A few rag-tag individuals comprise the cell's Watcher Network.
 
* ''Cost:'' 1 gp per month upkeep.
 
* ''Cost:'' 1 gp per month upkeep.
 
* ''Rumor:'' 1 per month
 
* ''Rumor:'' 1 per month
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* ''Watcher Summons:'' In a public area, a member of the cell has a 20% chance of making contact with a watcher.
 
* ''Watcher Summons:'' In a public area, a member of the cell has a 20% chance of making contact with a watcher.
 
* ''Watcher Concerns:'' 5% monthly chance of Watcher Concerns.
 
* ''Watcher Concerns:'' 5% monthly chance of Watcher Concerns.
'''Allies (Rank 1)'''<br>
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<div style="text-align: center; font-size: 125%">[[Harper_Cell#Allies|Allies]] • 1</div>
''Investment: 1.'' The cell has a single ally of some degree of power.
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''Investment (1).'' ''Next Rank: 3 Investment''. The cell has a single ally of some degree of power.
 
* ''Ally:'' xxx
 
* ''Ally:'' xxx
 
* ''Influence/Funding:'' May make one at disadvantage.
 
* ''Influence/Funding:'' May make one at disadvantage.
 
* ''Ally Problems:'' 12% monthly chance of Ally Problems.
 
* ''Ally Problems:'' 12% monthly chance of Ally Problems.
'''Security (Rank 0)'''<br>
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<div style="text-align: center; font-size: 125%">[[Harper_Cell#Security|Security]] • 0</div>
''Investment 0''. The cell has neither security nor secrecy. For all intents and purposes, they operate out in public, and nearly anyone who knows of them can find them.  
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''Investment (0).'' ''Next Rank: 1 Investment''. The cell has neither security nor secrecy. For all intents and purposes, they operate out in public, and nearly anyone who knows of them can find them.  
 
* ''Cell Location:'' Enemies seeking to discover the cell's whereabouts automatically succeed.
 
* ''Cell Location:'' Enemies seeking to discover the cell's whereabouts automatically succeed.
 
* ''Security Concerns:'' No chance of Security Concerns.
 
* ''Security Concerns:'' No chance of Security Concerns.

Revision as of 10:07, 14 March 2019

Dusken Glade Cell Traits

Investment (1). Next Rank: 3 Investment. A Brightcandle oversees the cell, but has doubts about your adherence to Harper ideals and protocols.

  • Assistance: May seek help from other Harpers by making an Assistance check, at disadvantage.
  • Harper Cache: May not make Harper Cache checks.
  • Cell Actions or Harper Boons: None
  • Entanglements: 5% monthly chance of Harper Entanglements.
Watchers • 1

Investment (1). Next Rank: 3 Investment. A few rag-tag individuals comprise the cell's Watcher Network.

  • Cost: 1 gp per month upkeep.
  • Rumor: 1 per month
  • Report: May seek to have Watchers report back on a specific topic; Report tests are at disadvantage.
  • Watcher Summons: In a public area, a member of the cell has a 20% chance of making contact with a watcher.
  • Watcher Concerns: 5% monthly chance of Watcher Concerns.
Allies • 1

Investment (1). Next Rank: 3 Investment. The cell has a single ally of some degree of power.

  • Ally: xxx
  • Influence/Funding: May make one at disadvantage.
  • Ally Problems: 12% monthly chance of Ally Problems.
Security • 0

Investment (0). Next Rank: 1 Investment. The cell has neither security nor secrecy. For all intents and purposes, they operate out in public, and nearly anyone who knows of them can find them.

  • Cell Location: Enemies seeking to discover the cell's whereabouts automatically succeed.
  • Security Concerns: No chance of Security Concerns.

The Dusken Glade Cell is a cell of Harper operatives who operate out of the Dusken Glade Inn in Waterdeep.

Members

Handler

  • Brightcandle: Denabria Faez

Headquarters

The Dusken Glade Inn. The inn has the following elements which make it a dependable headquarters.

  • A Stage Full of Music: Each month, the Dusken Glade cell generates one additional Rumor. The Dusken Glade is known as a site where innovative and upcoming musicians find their audiences, and there is often a great competition among minstrels and bards to perform here.
  • Part of Twilight Vaeteru: The Dusken Glade starts with an additional Ally: Twilight Vaeteru (organization). The Dusken Glade is considered part of Twilight Vaeteru, Waterdeep's queer subculture.
  • Attic War Room: The Dusken Glade has a hidden war room which serves as a gathering point and headquarters for the cell. It is protected by a permanent Mordenkainen's private sanctum, with the following effects:
    • Sound cannot pass through the wall of the war room (but not the portal chamber) in either direction.
    • Sensors created by divination spells can't appear inside the protected area.
    • Creatures in the area can't be targeted by divination spells.
    • Nothing can teleport into or out of the warded area, and planar travel is blocked within the warded area.
  • Trustworthy Staff: The staff of the Dusken Glade have all been vetted by senior Harpers, drawn from Watchers and allies.
  • Baths Passage: The cellars-level baths have a secret passage: behind a false panel in one of the small private bathing chambers is a ladder that drops twenty-five feet into the sewers below.
  • Retreat Chamber: The Dusken Glade cell has a portal to the Harper Refuge in Ardeep Forest. In the same chamber is a teleportation circle whose address is known only to certain Harpers and Harper allies.

Allies

The following are established Allies of the Dusken Glade Circle.

  • xxx (Individual): xxx. xxx
  • Twilight Vaeteru (organization: Information. An informal but nonetheless tightly-knit community, Waterdeep's vaeterann folk consider the folk of the Dusken Glade to be their own people. By and large, most of them are not aware that the Dusken Glade is made up of Harpers, although some of the elder luminaries of that community certainly are. Funding checks with Twilight Vaeteru usually take the form of big parties and events.

History

  • Tarsakh, 1491 DR: x