Difference between revisions of "Lobelia Hamson"
Saintpookie (talk | contribs) |
Saintpookie (talk | contribs) |
||
Line 28: | Line 28: | ||
|Ideals=<br>People. I help people who help me--that's what keeps us alive. | |Ideals=<br>People. I help people who help me--that's what keeps us alive. | ||
|Bonds=<br>I owe a debt I can never repay to the person who took pity on me | |Bonds=<br>I owe a debt I can never repay to the person who took pity on me | ||
− | |Flaws=<br>I can't resist poking my nose where it doesn't belong.<br>'''Sorcerous Quirk:'''<br> | + | |Flaws=<br>I can't resist poking my nose where it doesn't belong.<br>'''Sorcerous Quirk:'''<br>You blinked. Once. Last week. |
}} | }} | ||
''The life of spies is to know, not to be known.'' - George Herbert<br><br> | ''The life of spies is to know, not to be known.'' - George Herbert<br><br> |
Revision as of 23:13, 1 May 2020
Lobelia "Lola" Hamson
|
Race: Lightfoot Halfling, Class: Rogue (Assassin) 7/ Sorcerer (Shadow Magic) 1 Background: Spy, Alignment: Neutral Good Patron Deity: Urogalan, Tymora Factions: Harpers Rank: 2 Renown: 8 |
Ability Scores
|
Strength 8 (-1), Dexterity 18 (+4), Constitution 10 (+0); Intelligence 10 (+0), Wisdom 13 (+1), Charisma 16 (+3) |
Proficiencies
|
Bonus: +3 Saving Throws: DEX & INT Skills: Acrobatics (DEX), Animal Handling (WIS), Deception (CHA)*, Perception (WIS), Performance (CHA), Persuasion (CHA)*, Sleight of Hand (DEX)*, Stealth (DEX)* Tools: Dice Set, Disguise Kit, Flute, Harp, Poisoner's Kit, Thieves' Tools Passives: Passive Wis(Perception) 14 Passive Int(Investigation) 10 Passive Wis(Insight) 11 Languages: Common, Luiric, Zhentarim Argot, Alzhedo Armor: Light Armor Weapons: Simple, Longsword, Rapier, Shortsword, Hand-Crossbow |
Traits
|
DEX +2, CHA +1, Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Expertise, Sneak Attack (3D6), Thieves' Cant, Cunning Action, Assassinate, Uncanny Dodge, Expertise (Persuasion, Sleight of Hand) |
Feats
|
Squat Nimbleness |
Combat
|
Attacks: • Rapier +1: +8, 1d8+5, Finesse • Shortsword: +7, 1d6+4, Finesse, Light • Dagger: +7, 1d4+4, Finesse, Light, Thrown, Range (20/60) •Hand-Crossbow: +7, 1d6+4, Ammunition, Light, Loading, Range, Range (30/120) Armor Class: 16, Initiative: +4/+6, Speed: 30 ft Hit Points: 51, Hit Dice: 7d8/1d6 |
Social
|
Personality Traits: I am incredibly slow to trust. Those who seem the fairest often have the most to hide. Ideals: People. I help people who help me--that's what keeps us alive. Bonds: I owe a debt I can never repay to the person who took pity on me Flaws: I can't resist poking my nose where it doesn't belong. Sorcerous Quirk: You blinked. Once. Last week. |
The life of spies is to know, not to be known. - George Herbert
All warfare is based on deception. There is no place where espionage is not used. Offer the enemy bait to lure him. - Sun Tzu
Harpers: Faction Info • Harpers of Waterdeep • Dusken Glade Cell
People & Places: Local Neighborhood • Dusken Glade Inn • Rivals
Campaign Info: House Rules • Group Treasury
Background
Lobelia's backstory can be found here.
Traits
Halfling Traits
Background Traits
Faction TraitsHarperDescriptions on the Harpers_Faction page.
Rank: 2
HarpshadowSpies and sneaks, rogues and shady sorts, harpshadows are well-versed in some aspect of covert operation or criminal enterprise. Harpers often operate outside of the law, and harpshadows are those who facilitate that when necessary. The criminal contacts a Harper develops are often put to the use of the faction as a whole.
WardenUltimately, the work of the Harpers is done in secret and seclusion. Someone must work to make sure that the efforts of Those Who Harp can be carried through as safely and clandestinely as possible: this person is a Harper Warden. Wardens tend to the security of not just their own cell, but that of the local operating area, usually coordinated by a Master Warden (or a High Warden, if one is local).
|
Rogue Traits
Specialty Rogue Traits
Sorcerer Traits
Specialty Sorcerer Traits
After the saving throw succeeds, you can’ t use this feature again until you finish a long rest. ExploitsRank 1
Rank 2
|
Feats
|
Resources
- Coins: 569 cp • 2544 sp • 0 ep • 488 gp • 19 pp • Other coins: 0
- Gems: 0
Magic Items
|
|
Equipment
Carried Equipment
|
Stored Equipment
Lifestyle
|
Mount
Sasha - War Mastiff Fighter 2
|
Poison
Known Poison Formula
|
Natural Poisons
|
Downtime Actions
Downtime: 80/80 days
- Exploit Training: Rank 1 - Fleeting Spirit Strike 10 days + 25gp. (Pre-spent downtime)
- Exploit Training: Rank 1 - Shadow Strike 10 days + 25gp. (Pre-spent downtime)
- Exploit Training: Rank 2 - Bloodbath 20 days + 100gp. (Pre-spent downtime)
- Defense: Warden Downtime 40 days (40/80 days towards 1 Harper Renown)
Wishlist
- Rank 1 Exploits
- Sneak in the Attack
- Confounding Attack
- Rank 2 Exploits
- Battle Awareness
Important Individuals
- Vescaras Ammakyl - The Harper whom I work for.
- Vaeser Osznar - Lobelia and Vaeser don't actual know each other's names but they have crossed paths on many occasion. They have met at a few meetings and have been involved in the same operations but only know each other by code names. These days they just call each other by "friendly" insulting nicknames.