Difference between revisions of "Blackstaff Tower"
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* '''[[Blackstaff_Tower_Description#Khelben_.22Blackstaff.22_Arunsun|Khelben "Blackstaff" Arunsun]]:''' Archmage of Waterdeep, in [[Blackstaff Tower Description|Blackstaff Tower]] | * '''[[Blackstaff_Tower_Description#Khelben_.22Blackstaff.22_Arunsun|Khelben "Blackstaff" Arunsun]]:''' Archmage of Waterdeep, in [[Blackstaff Tower Description|Blackstaff Tower]] | ||
+ | * '''[[House Husteem]]''', a family of nobles who made their fortune by mercenaries and land-owning | ||
==House Rules== | ==House Rules== |
Revision as of 12:16, 30 December 2013
File:Blackstaff-tower.jpg |
A Dungeons & Dragons Next Campaign in the Forgotten Realms
Year of the Arch (DR 1353)
The name of Khelben "Blackstaff" Arunsun, the Archmage of Waterdeep, is known far and wide. An ally of the Harpers and suspected Lord of Waterdeep, the Blackstaff is a force for order in the sometimes wild North.
He is also well-known as a master to a great many wizards of note in the North, including Malchor Harpell and Savengriff. His many apprentices all show a flair for magic that others can only envy, and those who survive training with him inevitably go on to excel at the Art.
Mentorship with him is not easy, of course - he is often away tending to his other responsibilities and agendas. Even when he is in residence in Waterdeep, he is frequently embroiled in one task or another. Not only must his apprentices show willingness to comb through the materials he leaves them to study, but they must also demonstrate the motivation to get out and find their own opportunities to sharpen their mastery of the Art; indeed, it is no wonder that many of his finest apprentices are skilled adventurers in their own right.
But above all, they must demonstrate cunning and resilience, for all too often the enemies that Khelben makes while tending to his interests seek to follow him home - or try to lay waste to what is his in his absence.
Contents
Player Characters
- Ahmadar Catcatcher, dwarven mage & bounty hunter; played by Chillos
- Evendur Husteem, human cleric & priest of Mystra; played by Jeff
The People of Waterdeep
Castle Ward
- Northern Swords Street: Blackstaff Tower (Residence; Khelben "Blackstaff" Arunsun)
- Southern Street of the Sword: The Crawling Spider (Tavern)
- Southern Castle Ward: Yawning Portal (Tavern)
Sea Ward
- Central Street of the Singing Dolphin: House Husteem Estate (Residence)
- Khelben "Blackstaff" Arunsun: Archmage of Waterdeep, in Blackstaff Tower
- House Husteem, a family of nobles who made their fortune by mercenaries and land-owning
House Rules
- Forgotten Realms Languages
- Cleric Domain: Magic
- Calendar of the Realms
- FR Layout Templates
- Drugs of the Realms
Interesting Realmslore
- The Broadcryers of Waterdeep: A look at "short scrolls" or "broadsheets" - the newspapers of Waterdeep.
- The Small Presses of Waterdeep: A look at popular books and the printing thereof in Waterdeep.
- The City Watch of Waterdeep: A look at the City Watch.
- Everyday Writings in the Realms: A look at the tools of the scrivener: parchment and ink.
- Daily Dwarf Common in the Realms: A look at some of the Dwarven slang that has entered the Common tongue.