Difference between revisions of "Barwiksan (Wick) Alumkal"

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==Downtime==
 
==Downtime==
===1354 DR===
 
* '''Mirtul:''' 3 days Business (Import/Export)
 
** ''1st-3rd:'' Establishing a Business (Import/Export; 3/10 days)
 
** ''4th:'' Prepare for Presentation Ball
 
** ''5th-6th:'' Establishing a Business (Import/Export; 5/10 days)
 
** ''7th - 8th:'' Establishing a Network (Noble; 2/17 days)
 
** ''9th-10th:'' Early in the morning, send word to '''Elranmyr Wands''', inviting him to dinner with the Adarbrents that evening, to thank him for his warm welcome back to Waterdeep that he so  kindly gave at The Presentation Ball. Inform '''Akaya''' and '''Syllia''' of this and of it's importance; make it obvious that you intend to coach '''Syllia''' on how to prepare for a dinner like this: "You must take every moment with another Noble as an opportunity for greatness..." If there is time, have lunch with '''Vhaas Gauntyl''' at a fine and very popular restaurant.
 
** ''11th-13th:'''Establishing a Business (Import/Export; 8/10 days)
 
**''14th-15th:'' Sowing Rumor
 
** ''16th:'' Spend the day with '''Vhass Gauntyl''': After an mind-shattering orgasm, insist that you see him fight--and not an easy one. "I want to see the fire and power that lies within you like a coiled serpent; barely contained within your flesh..." Use this as an opportunity to test his veracity and blood-lust. Begin determining if he can be swayed to evil; swayed to "the dark side." lol
 
** ''17th-19th:''Establishing a Business (Import/Export; 10/10 days)
 
** ''20th:'' '''Syllia's''' Coming Out Party
 
** ''21st-26th:'' Establish a Network (Noble; 6/17 days)
 
** ''27th:''Confrontation at Kreis' Fine Wine and Spirits
 
** ''28th:''Visit with '''Vhass Gauntyl.''' Tell him about the incident at work, and manipulate him into offering mercenaries to protect his business and him from "The big bad criminals.."
 
** ''29th-30th:'' Running a Business (Import/Export)
 
* '''Kythorn:''' x
 
** ''1st-15th:'' Establish a Network (Noble; 21/17)
 
** "16th-26th:'' Run a Business
 
** ''27th-30th:'' Establish a Network (Noble; 24/17)
 

Revision as of 13:14, 1 December 2016

Wick Alumkal
Tyrannus-adarbrent.jpg
Race: Human, Class: Cleric (Tempest)
Background: Marine Veteran, Alignment: Chaotic Good
Patron Deity: Selûne
Factions:
Ability Scores
Strength 15 (+2), Dexterity 14 (+2), Constitution 14 (+2);
Intelligence 10 (+0), Wisdom 18 (+4), Charisma 9 (-1)
Proficiencies
Bonus: +3
Saving Throws: Wisdom +8 & Charisma +3
Skills: Athletics +5, History +3, Intimidation +2, Religion +3
Tools: Navigator's Tools
Languages: Common, +1
Armor: Chain shirt, Cloak of Protection, Shield
Weapons: Battleaxe
Traits
Feats
Combat
Attacks:
Armor Class: 18, Initiative: +2, Speed: 30 ft
Hit Points: 49, Hit Dice: 5d6
Social
Personality Traits:
Ideals:
Bonds:
Flaws:

Only death awaits you all. But do not fear. For it is through death that a new spirit energy is born. Soon, you will live again as a part of me. Let us gift each other with this moment. -Tyrannus Adarbrent

Origin

Traits

Class Traits

Specialty Traits

Background Traits

Feats

Resources

  • Coins:
  • Gems:

Magic Items

Carried Equipment

  • In Hand:
  • Worn:
  • Belt: x
  • Backpack: x

Stored Equipment

  • [LOCATION]


Important Individuals

Downtime