Difference between revisions of "The Gate of Gods"

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"For your protection, we are laying a ''geas'' on each of you to not return to Portland - for any reason - until 2011. We've set up living arrangements for  you in Astoria, and we have people working on getting you solid ownership of the Hotel Regina there. It may take a little while. The place is protected by potent wards, which can only really be bypassed by mages who own the place - who literally walk through its doors with the deed in hand. It's going to take a while, but you should go there anyway, and set yourselves up in town."
 
"For your protection, we are laying a ''geas'' on each of you to not return to Portland - for any reason - until 2011. We've set up living arrangements for  you in Astoria, and we have people working on getting you solid ownership of the Hotel Regina there. It may take a little while. The place is protected by potent wards, which can only really be bypassed by mages who own the place - who literally walk through its doors with the deed in hand. It's going to take a while, but you should go there anyway, and set yourselves up in town."
  
"We hope we're just being superstitious old men and women, jumping at shadows and hearing whispered threats where there are none. With all of you safely in Astoria, we can focus our concentration on things here. We hope that it's nothing. But we'll know by Midwinter."
+
"We hope we're just being superstitious old women, jumping at shadows and hearing whispered threats where there are none. With all of you safely in Astoria, we can focus our concentration on things here. We hope that it's nothing. But we'll know by Midwinter."
  
 
==Premise==
 
==Premise==
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==Player Characters==
 
==Player Characters==
 
The [[Fivefold Vigil]], a cabal based out of Astoria, OR.
 
The [[Fivefold Vigil]], a cabal based out of Astoria, OR.
* '''[[Eos]],''' ''([[Mastigos]] [[Silver Ladder]])'' played by [[User:Chillos|Chillos]] (ST Characters)
+
* '''[[Issa]],''' ''([[Mastigos]] [[Guardians of the Veil]])'' played by [[User:Chillos|Chillos]] ([[Gate-of-Gods-STC|ST Characters]])
* '''[[Serafina]],''' ''([[Thyrsus]] [[Adamantine Arrow]])'' played by [[User:Rufuscub|A.J.]] (Locations)
+
* '''[[Serafina]],''' ''([[Thyrsus]] [[Guardians of the Veil]])'' played by [[User:Rufuscub|A.J.]] ([[Gate-of-Gods-Locations|Locations]])
 
* '''[[Autumn]],''' ''([[Moros]] [[Mysterium]])'' played by [[User:Link|Link]] (DJ)
 
* '''[[Autumn]],''' ''([[Moros]] [[Mysterium]])'' played by [[User:Link|Link]] (DJ)
* '''[[Malachite]],'''  ''([[Obrimos]] Apostate)'' played by [[User:Mandy|Mandy]] (Chronicle)
+
* '''[[Malachite]],'''  ''([[Obrimos]] Apostate)'' played by [[User:UnlikelyRedcap|Mandy]] ([[Gate-of-Gods-Timeline|Chronicle Timeline]])
 
* '''[[Rasayana]],'''  ''([[Acanthus]] [[Free Council]])'' played by [[User:Keith|Keith]] (General Assistance)
 
* '''[[Rasayana]],'''  ''([[Acanthus]] [[Free Council]])'' played by [[User:Keith|Keith]] (General Assistance)
[[Gate of Gods Character Questionnaire]]: Filling out the Mandatory Questions is part of character creation.
+
===Updates===
 +
* [[Astoria Ley Lines & Places of Power]], now showing all the Ley Lines, Loci and Hallows in Astoria. '''<span style="color:red">NEW</span>'''
 +
* [[Old Town Astoria Shadow]] and [[New Town Astoria Shadow]] (incomplete), detailing the general environment and denizens of Old and New Towns' Shadow. '''<span style="color:red">NEW</span>'''
 +
* [[Columbia Consilium Declaration of Consilium]], taken from the [[Journal of Gamayun]].
  
==Story Chronicle==
+
==Chronicle Resources==
* [[Arc One Timeline]]
+
* [[Gate-of-Gods-STC|ST Characters]]
 
+
* [[Gate-of-Gods-Locations|Locations]]
==Storyteller Characters==
+
* [[Gate-of-Gods-Timeline|Chronicle Timeline]]
===Mages===
+
* [[Mage School]]
* '''[[Magnum Opus]]''', the characters' mentor-cabal. Based out of Portland.
+
* [[Gate of Gods Character Questionnaire]]: Filling out the Mandatory Questions is part of character creation.
 
+
* [[Gate of Gods Character Sheet]], a compilation of all PC Traits to give an idea of what sort of Traits PCs are interested in using (and thus what sort of things they want to do in stories).
===Sleepwalkers===
+
===Mage Society Info===
* '''[[Ophelia Rosetti]]''', lawyer and Sleepwalker ally of both the PCs' cabal and the Helots.
+
* [[The Orders]], write-ups of the various Orders.
 
+
* The [[Bodhisattva Mandate]], the Seers Tetrarchy of the Pacific Northwest.
===Sleepers===
+
===Cabal Grimoires===
* '''[[Columbia_Inn#Olivia_St._Jordan|Olivia St. Jordan]]''', a former porn star and long-term resident of the [[Columbia Inn]].
+
* [[Second Journal of Gamayun]] and the [[Crossroads Codex]], secured from the Flavel House Museum.
* '''[[Astoria_Library#Catherine_Marks.2C_Head_Librarian|Catherine Marks]]''', Head Librarian of the [[Astoria Library]]
+
* [[Book of Agony]] and [[Iron Codex]], given to Malachite by [[Mathers]].
* '''[[Astoria_Library#Sandy_Harriston.2C_Information_Desk|Sandy Harriston]]''', Reference Librarian at the [[Astoria Library]]
+
* [[Journal of Gamayun]], given to the cabal by Mitchell.
* '''[[Wet_Dog_Cafe#Carlie_Banks.2C_Waitress|Carlie Banks]]''', waitress at the [[Wet Dog Cafe]] and clerk at Red's Beer and Wine
 
*'''Forest Clement''', a private investigator employed by [[Ophelia Rosetti]] that was investigating the Hotel Regina.  He is known to have a flair for the dramatic, having watched far too many police & detective dramas in the past.  Detective Clement mysteriously vanished without a trace three nights prior to the cabal's arrival in Astoria.
 
 
 
===Ghosts===
 
* A strange ghost of a young woman, dressed in an outfit from the 1950s, walking through Old Town with a slit throat.
 
 
 
===Spirits===
 
* X
 
  
==Chronicle Resources==
+
===Imbued Items===
* '''[[Astoria]], Oregon'''
+
* '''Fivefold Vigil Tokens:'''  ''Teleport'' items for cabal (Magic Shield, Potency 3; Teleport, Potency 6; Mana capacity 12)
===Cascadia Unveiled===
+
* '''Panic Buttons:''' ''Acceleration'' items for cabal (Acceleration, Potency 5; Superlative Luck, Potency 5; Mana capacity 12)
====Consilii of Oregon====
+
* '''Evacuation Tokens:'''  ''Teleport'' items for [[Ophelia Rosetti|Ophelia]] and [[Tanya Clark|Tanya]] (Teleport, Potency 6; Mana capacity 11)
* '''The [[Consilium of the Rose]]:''' The Consilium of Portland.
+
* '''Guard My Heart Tokens:''' ''Blessing'' necklaces for [[Danny Brewster|Danny]] and [[Samantha Albrecht|Samantha]] (Blessing, Potency 10)
* '''[[The Cloister of Peace]]:''' The Guardians of the Veil dominated Consilium of Salem.
+
* '''Regina Security Glasses:''' ''Eyes of the Building'' glasses for [[Issa]] (Eyes of the Building, Potency X)
* '''[[The Compact and the Conclave]]:''' The rival Consilii of Eugene and Springfield.
+
* '''Ghost-Healing Stone:''' ''Transfer Anchor'' item for [[Autumn]] (Transfer Anchor, Potency X)
* '''[[The Coastal Retreats]]:''' The hermitages and retreats of the Coastal Range and Oregon Coast.
+
* '''Hatchet of Spirit Wrecking:''' ''Destroy Spirit'' item for [[Serafina]] (Supernal Dispellation, Potency 7; Destroy Spirit, Potency 7; X, Potency 7)
* '''[[The High Desert]]:''' The wild places of eastern Oregon.
 
  
====Caucuses of Oregon====
+
===Victorian Houses for Rent===
* '''The [[Empyrean Salle]]:''' [[Adamantine Arrow]] Caucus, based out of Springfield.
+
* [[House Two]]
* '''The [[Redwood Forum]]:''' [[Free Council]] Assembly, based out of Eugene.
+
* [[House Three]]
* '''[[Limeri Agkeros]]:''' [[Guardians of the Veil]] Caucus, based out of Mount Angel, just outside of Salem.
+
* [[House Four]]
* '''The [[Powell Chrestomathy]]:''' [[Mysterium]] Caucus, based out of Portland.
+
* [[House Five]]
* '''The [[Cascade Signet]]:''' [[Silver Ladder]] Caucus, based out of Portland.
 
  
 
==Rules Changes & Additions==
 
==Rules Changes & Additions==
Line 86: Line 79:
 
* '''[[Taoist Fighting Styles]]:''' Merits for those who master the martial arts to aid them in channeling their chi. By [[User:Oakthorne|Oakthorne]]
 
* '''[[Taoist Fighting Styles]]:''' Merits for those who master the martial arts to aid them in channeling their chi. By [[User:Oakthorne|Oakthorne]]
 
* '''[[Miscellaneous Merits]]:''' Currently posted: ''Supernal Tolerance (Mages)''. By [[User:Oakthorne|Oakthorne]]
 
* '''[[Miscellaneous Merits]]:''' Currently posted: ''Supernal Tolerance (Mages)''. By [[User:Oakthorne|Oakthorne]]
 
 
===House Rules===
 
===House Rules===
 
* '''[[Natural Healing]]:''' An alternate take on natural healing in the World of Darkness Storytelling System.
 
* '''[[Natural Healing]]:''' An alternate take on natural healing in the World of Darkness Storytelling System.
 
* '''[[Mind Magic and Social Buffs]]:''' Bringing the Mind spells that augment Mental and Social abilities more into scale with other spells.
 
* '''[[Mind Magic and Social Buffs]]:''' Bringing the Mind spells that augment Mental and Social abilities more into scale with other spells.
 
 
==Former Player Characters (earlier iteration of Chronicle)==
 
==Former Player Characters (earlier iteration of Chronicle)==
 
* '''[[Summer Phoenix]],''' played by [[User:Autumnflame|Priscilla]]
 
* '''[[Summer Phoenix]],''' played by [[User:Autumnflame|Priscilla]]
 
* '''[[Winter]],''' played by [[User:Eddyfate|Eddy]]
 
* '''[[Winter]],''' played by [[User:Eddyfate|Eddy]]
 
* '''The [[Helots of Persephone]]''', the characters' mentor-cabal. Based out of Portland.
 
* '''The [[Helots of Persephone]]''', the characters' mentor-cabal. Based out of Portland.
 +
 +
==External Resources==
 +
[http://www.scribd.com/doc/30203763/Mage-the-Awakening-Spells-Cheatsheet-The-World-of-Darkness-WoD-v2-0-White-Wolf Mage the Awakening - Spells Cheatsheet] Scribd document. Has rote dice pools plus resistance.

Latest revision as of 00:25, 4 October 2011

gate.jpg

Theme Song: Run to the Water, Live

"Your training with us is at an end. You have sufficient understanding of the Mysteries to see you on your way; you have the basis from which true enlightenment and communion with the Supernal Realms can grow. It is time that you founded a cabal of your own - formed your own unique bond with one another, outside of the auspices of this cabal which has trained you - and discover what Fate has in store for you."

"To that end, we'd like to give you a little gift. In the town of Astoria, on the Oregon coast, there is an old hotel. It was built in the 1880s, as near as we can tell, according to certain occult principles. We don't know who built it, or why. We do, however, know that the rooftop garden is the site of a potent Hallow, the most powerful one in the area, and it deserves to be protected by those who can defend it, and explore its connections to the Supernal Realms."

"Time is of the essence. You must pack your things and leave immediately. Some strange things have been going on here in Portland, and we fear the worst. We're not sure what is coming, but there are whispers of...certain things. The Hierarch of course has someone working on the issue, but there is danger on the horizon - danger against which even potent mages cannot be assured of their survival."

"For your protection, we are laying a geas on each of you to not return to Portland - for any reason - until 2011. We've set up living arrangements for you in Astoria, and we have people working on getting you solid ownership of the Hotel Regina there. It may take a little while. The place is protected by potent wards, which can only really be bypassed by mages who own the place - who literally walk through its doors with the deed in hand. It's going to take a while, but you should go there anyway, and set yourselves up in town."

"We hope we're just being superstitious old women, jumping at shadows and hearing whispered threats where there are none. With all of you safely in Astoria, we can focus our concentration on things here. We hope that it's nothing. But we'll know by Midwinter."

Premise

With that, your mentors - the mages who made up the cabal of alchemists called the Magnum Opus - sent you away to the small town of Astoria, Oregon.

The process of gaining ownership of the Hotel Regina, a long-abandoned luxury hotel of the Thirties, has been far more arduous than expected. Ophelia Rosetti, a lawyer once in the employ of the Magnum Opus and a Sleepwalker capable of perceiving the workings of magic without risking Paradox, has been your biggest ally in this endeavor, but even her skills haven't been enough to quite acquire control over the hotel. She claims that she's close, however.

As your mentors feared, though, something happened in Portland. You simply lost all contact with your mentors, both mundane and magical. It is simply as though they disappeared without a trace - not even divinations reveal whether they are yet alive or dead.

But you have other things to worry about, now. Something is happening in the town of Astoria - something magical. The prescient among you have seen something strange on the horizon: the black places between the stars seem to stare down at this place, and only you stand between that gaze and whatever it intends.

Will you be strong enough?

The Gate of Gods is a Mage: the Awakening chronicle intended for up to five players. Characters will be beginning Mage characters.

Player Characters

The Fivefold Vigil, a cabal based out of Astoria, OR.

Updates

Chronicle Resources

Mage Society Info

Cabal Grimoires

Imbued Items

  • Fivefold Vigil Tokens: Teleport items for cabal (Magic Shield, Potency 3; Teleport, Potency 6; Mana capacity 12)
  • Panic Buttons: Acceleration items for cabal (Acceleration, Potency 5; Superlative Luck, Potency 5; Mana capacity 12)
  • Evacuation Tokens: Teleport items for Ophelia and Tanya (Teleport, Potency 6; Mana capacity 11)
  • Guard My Heart Tokens: Blessing necklaces for Danny and Samantha (Blessing, Potency 10)
  • Regina Security Glasses: Eyes of the Building glasses for Issa (Eyes of the Building, Potency X)
  • Ghost-Healing Stone: Transfer Anchor item for Autumn (Transfer Anchor, Potency X)
  • Hatchet of Spirit Wrecking: Destroy Spirit item for Serafina (Supernal Dispellation, Potency 7; Destroy Spirit, Potency 7; X, Potency 7)

Victorian Houses for Rent

Rules Changes & Additions

Merits

House Rules

  • Natural Healing: An alternate take on natural healing in the World of Darkness Storytelling System.
  • Mind Magic and Social Buffs: Bringing the Mind spells that augment Mental and Social abilities more into scale with other spells.

Former Player Characters (earlier iteration of Chronicle)

External Resources

Mage the Awakening - Spells Cheatsheet Scribd document. Has rote dice pools plus resistance.