Difference between revisions of "Jack's Test Page"
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! Quality || Requirements || Effects | ! Quality || Requirements || Effects | ||
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− | | style="background:paleturquoise;"|Colony Kid || style="background: | + | | style="background:paleturquoise;"|Colony Kid || style="background:paleturquoise;"|Survival 4, Mechanics 3 (Repair 1B) || style="background:paleturquoise;"|+(half Survival) to Mechanics (Repair). +(half Survival) to Stamina. |
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| Knowledge Focus || Knowledge 4 || Choose area of expertise; Education dice become Test dice. | | Knowledge Focus || Knowledge 4 || Choose area of expertise; Education dice become Test dice. | ||
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− | | style="background: | + | | style="background:paleturquoise;"|Technophile || style="background:paleturquoise;"|Mechanics 4 (Systems 2B, Repair 2B) || style="background:paleturquoise;"|Ignore penalties for lacking proper tools. Spend a Destiny to use Mechanics for any other Ability (Specialty still applies) |
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| Trailblazer || Mechanics 4 (Piloting 3B) || Add Cunning total to astrogation rolls | | Trailblazer || Mechanics 4 (Piloting 3B) || Add Cunning total to astrogation rolls | ||
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− | | style="background: | + | | style="background:paleturquoise;"|Twilighter || style="background:paleturquoise;"|Knowledge 3 (Streetwise 2B) || style="background:paleturquoise;"|+(half Cunning) to Knowledge (Streetwise) tests. Subtitute Knowledge (Streetwise) for Survival (Orientation) to find way through dense urban environments. |
|- | |- | ||
|} | |} |
Revision as of 14:02, 12 April 2015
Contents
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Header Three
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Star Wars: Malevolence of Mandalore
Ability Benefits
Quality | Requirements | Effects |
---|---|---|
Colony Kid | Survival 4, Mechanics 3 (Repair 1B) | +(half Survival) to Mechanics (Repair). +(half Survival) to Stamina. |
Knowledge Focus | Knowledge 4 | Choose area of expertise; Education dice become Test dice. |
Technophile | Mechanics 4 (Systems 2B, Repair 2B) | Ignore penalties for lacking proper tools. Spend a Destiny to use Mechanics for any other Ability (Specialty still applies) |
Trailblazer | Mechanics 4 (Piloting 3B) | Add Cunning total to astrogation rolls |
Twilighter | Knowledge 3 (Streetwise 2B) | +(half Cunning) to Knowledge (Streetwise) tests. Subtitute Knowledge (Streetwise) for Survival (Orientation) to find way through dense urban environments. |
Fate Benefits
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Force Benefits
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Heritage Benefits
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Martial Benefits
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Lightsaber Form Benefits
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Social Benefits
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Drawbacks
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