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Thread Fate
Star Wars: Malevolence of Mandalore
Quality |
Requirements |
Effects
|
Colony Kid |
Survival 4, Mechanics 3 (Repair 1B) |
+(half Survival) to Mechanics (Repair). +(half Survival) to Stamina.
|
Knowledge Focus |
Knowledge 4 |
Choose area of expertise; Education dice become Test dice.
|
Technophile |
Mechanics 4 (Systems 2B, Repair 2B) |
Ignore penalties for lacking proper tools. Spend a Destiny to use Mechanics for any other Ability (Specialty still applies)
|
Trailblazer |
Mechanics 4 (Piloting 3B) |
Add Cunning total to astrogation rolls
|
Twilighter |
Knowledge 3 (Streetwise 2B) |
+(half Cunning) to Knowledge (Streetwise) tests. Subtitute Knowledge (Streetwise) for Survival (Orientation) to find way through dense urban environments.
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Quality |
Requirements |
Effects
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x
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x
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x
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x
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Quality |
Requirements |
Effects
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x
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x
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x
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x
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Quality |
Requirements |
Effects
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x
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x
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Quality |
Requirements |
Effects
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x
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x
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x
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Quality |
Requirements |
Effects
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Quality |
Requirements |
Effects
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x
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x
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Quality |
Requirements |
Effects
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x
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x
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x
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