Difference between revisions of "Trades Ward of Waterdeep"
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+ | The Trades Ward lies generally to the south of Castle Ward and The City of the Dead, and is an arbitrary slice of the bustling commercial area of the City, where most moderately wealthy merchants live, and much of the Citys light-goods and respectable trade takes place. | ||
==Residences== | ==Residences== | ||
{{Trades Ward Residences}} | {{Trades Ward Residences}} |
Revision as of 01:38, 25 January 2014
Notable Neighborhoods
- x
• Waterdeep •
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The Gem of the North
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• People •
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The Lords • Nobility • Magistrates • Herald • Watch
Guard • Guilds • Trading Costers • Sages Gangs • Fences • Usurists • Factions • The Harpers • The Heralds |
• Wards •
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Castle Ward • Sea Ward • North Ward • Trades Ward • South Ward • Dock Ward • Mountainside • City of the Dead • Undercliff • Undermountain • Skullport
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• Locations •
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• Calendar •
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• Language & Communication •
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Language Glossaries: Common • Dethek • Espruar
Northern Languages • Languages of Faerun • Songs of Faerûn • Broadsheets • Popular Publishings • Writing & Archival • The Lingo of Twilight Vaeteru |
• Other Lore •
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• City Map •
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The Trades Ward lies generally to the south of Castle Ward and The City of the Dead, and is an arbitrary slice of the bustling commercial area of the City, where most moderately wealthy merchants live, and much of the Citys light-goods and respectable trade takes place.
Contents
Residences
Private Homes
- Mhairs Tower: Formerly the home of Mhair Szeltune, one of the finest Lady Guildmasters of the Watchful Order, the tower is now the residence of a descendant of hers, Trades Ward Watch Wardsman Justaline Szeltune.
Mage Residences
- x
Rentals
- Huulfor Manor: Rental Villa
- Blackstone House: Rental Home
Rooming Houses
- Quill Hall: Rooming House. Rooming House that rents exclusively to sages and writers, owned by House Melshimber. The top floor is dedicated solely to those under active patronage from the House.
Businesses
- Alderblade's Fine Carvings: Carpenter & Woodcarver (3c). xxx
- Aurora's Tusk Street Shop: xxx
- Bristlehands Brightgems: Lapidary & Jeweler (3c). xxx
- The Busy Hammer: Blacksmith (2c). xxx
- Carvers Tombwrights: Tombs and Headstones (2c). A family of craftsmen with generations of experience in the creation and upkeep of the tombs and mausoleums of the City of the Dead. A small courtyard dominated by a tall towered house, with several workshops around the rest of the place. Known for the oddness of the Carver family and the sheer number of black and white cats around the courtyard and buildings.
- Diamond Dreams: Fashion Design House (5c). (House Talmost)
- The Dragon's Breath: Alchemist (4c). xxx
- Mofandar's Fine Imports: Store (General Goods) (4c). An overpriced shop filled with rare imports from across (and under, some say) the Realms, with a major side business in authentic costuming for nobles' parties. The shop has changed hands several times over the many years of its existence.
- The Perfect Stitch: Seamstress (2c). xxx
- Rejviikson Mortuary: Mortuary (3c). A run-of-the-mill morticians' business, run by the Rejviikson family. They both sell coffins and prepare corpses for burial.
- Riautars Weaponry: Shop (Weapons) (4c). An excellent source of secondhand weapons and "the best bows & arrows in the North". Easily found by looking for a low building with a petrified harpy on the roof.
- The Riven Shield: Shop (Shields) (3c). Shop famous in the Sword Coast region for affordable second-hand weaponry and, more crucial to its notoriety, various magical or historical weapons and armor. Rumors abound of who actually owns the shop these days, with suggestions ranging from one of the Masked Lords to one of the noble Houses to a shadowy smuggling organization!
- Saerns Fine Swords: Shop (Weapons) (4c). A miniature castle and an expensive place to shop for a sword, but the Tethyrian craftsmanship in all the swords is beyond compare. The shop's fortifications have made it an acceptable emergency guard post for the Watch in the past, such that when its old owner Saern sought to sell it, a group of smiths for the Watch pooled their coin to buy it for themselves, splitting the profit among them. It is still owned by their families today, though they all keep the old owner's name to the place.
- Thentavvas Boots: Store (Shoes) (4c). A tiny out-of-the-way shop more easily spotted by the smell of tanned leather than its decorative pegasi. The prices here are steep and the wait for boots and slippers is long, but the beautiful work holds up for years. It has been owned by the Thentavvas family for quite a few generations, although they left Waterdeep for two generations or so during the Wailing Years, renting the place out. They returned in the 1470s, restoring its name and operations.
- Three Winds Teahouse: Teahouse (3c). Located right in the Aumardinn neighborhood where a great many Shou have settled in Waterdeep, Three Winds is a delightful teahouse that specializes in the teas and tea traditions of Shou Lung. It is a favorite place by the locals to use for business meetings.
Nightlife
Inns
Taverns
Festhalls
Template:Trades Ward Festhalls
Temples
- Monastery of the Sun Soul: Monastery to Amaunator, Lathander, Selûne.
City Buildings
- River Gate: City Gate
Guildhalls
- The Citadel of the Arrow: Fellowship of Bowyers & Fletchers
- Costumers Hall: Order of Master Taylors, Glovers & Mercers. Little more than an overstocked shop of costumes and props, with meeting rooms in the upper floors.
- House of Song: Council of Musicians, Instrument-Makers & Choristers.
- Office of the League: League of Basketmakers & Wickerworkers
- House of Cleanliness: Launderers's Guild
- The Old Guildhall: Cellarers and Plumbers Guild
- The Zoarstar: Scriveners, Scribes & Clerks Guild. An ever-busy site which enjoys a constant crowd outside its windows looking in at displayed maps and charts, including a constantly-displayed map of Waterdeep, including a helpful red glass-headed pin to mark where the Zoarstar is in the city.
- House of Textiles: Most Excellent Order of Weavers & Dyers
- The Guild Paddock: Stablemasters' & Farriers' Guild
- Cobblers & Corvisers: Cobblers' & Corvisers' Guild
- House of Light: Chandlers' & Lamplighters Guild. A constantly bright row house, complete with a huge four-foot candle out front that is lit at night. It is one of the brightest spots in the ward at night is easily found by the smell of lemony-scented wax.
- Stationers Hall: Stationers' Guild
- Wheel Hall: Wheelwrights' Guild