Southern Castle Ward
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- 1: The Yawning Portal (Inn; C,3)
- a: Warehouse for Yawning Portal (Warehouse; C,1)
- 2: Mother Salinka's House of Pleasure (Festhall; D,3)
- 3: The Empty Keg (Tavern; C,2)
- 4 & 5: Guard Barracks (City Building; C,2)
- 6: Azuth's Mug (Tavern; B,1)
- 7: The Blushing Nymph (Festhall; B,2)
- 8: The Red-Eyed Owl (Tavern; D,2)
- 9: The Sleepy Slyph (Tavern; C,2)
- A: The Metal House of Wonders (Dock Ward; Guildhall; C,2)
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Nightlife
Inns
- The Yawning Portal (1): A well-known inn and tavern whose main feature is a massive well on the ground floor of the tavern, some 40 feet across, that descends 140 feet into the first level of Undermountain. There is a rope hoist that can be used to lower or raise those foolhardy enough to venture into Undermountain, at a cost of 1 gp per person. Includes a warehouse (1a).
Taverns
- The Empty Keg (3): A rough-and-tumble beer-hall. Later in the eve, it often sees visits from some of the unattached ladies from Mother Salinka's next door, looking to lure some of the drinkers back to their boudoirs.
- Azuth's Mug (6): A modest but comfortable tavern that caters primarily to local mages.
- The Red-Eyed Owl (8): A comfortable, unimpressive local ale-house that is a favorite of the average Waterdhavian locals, well-loved for its cheap ale and heavily spiced coast chowder.
- The Sleepy Slyph (9): A popular tavern for visitors to Waterdeep, featuring driftglobe lights and scantily clad waitstaff dressed as fairies.
Festhalls
- Mother Salinka's House of Pleasure (2): A shabby, low-coin festhall.
- The Blushing Nymph (7): An upscale brothel known for its exotic pleasures.
City Buildings
- Guard Barracks (4, 5): Barracks for the Waterdhavian City Guard.
Guild Halls
- The Metal House of Wonders (A): Dock Ward. Guildhall for the Splendid Order of Armorers, Locksmiths & Finesmiths.