Difference between revisions of "WoD Conditions"
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==Mage Conditions== | ==Mage Conditions== | ||
[[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]] • [[Template:Condition-Defeated|Defeated]] • [[Template:Condition-Mystery Commands|Mystery Commands]] • [[Template:Condition-Rampant|Rampant]] • [[Template:Condition-Soul Shocked|Soul Shocked]] • [[Template:Condition-Triumphant|Triumphant]] | [[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]] • [[Template:Condition-Defeated|Defeated]] • [[Template:Condition-Mystery Commands|Mystery Commands]] • [[Template:Condition-Rampant|Rampant]] • [[Template:Condition-Soul Shocked|Soul Shocked]] • [[Template:Condition-Triumphant|Triumphant]] | ||
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+ | '''Arcanum Conditions (Negative):''' [[Template:Condition-Supernal Necrosis|Supernal Necrosis]] (Death) • [[Template:Condition-xxx|xxx]] (Fate) • [[Template:Condition-xxx|xxx]] (Forces) • [[Template:Condition-xxx|xxx]] (Life) • [[Template:Condition-xxx|xxx]] (Matter) • [[Template:Condition-xxx|xxx]] (Mind) • [[Template:Condition-xxx|xxx]] (Prime) • [[Template:Condition-xxx|xxx]] (Space) • [[Template:Condition-xxx|xxx]] (Spirit) • [[Template:Condition-xxx|xxx]] (Time) | ||
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+ | '''Arcanum Conditions (Positive):''' [[Template:Condition-Arcane Deadeye|Arcane Deadeye]] • [[Template:Condition-Arcanum Adroitness|(Arcanum) Adroitness]] • [[Template:Condition-Arcanum Aptitude|(Arcanum) Aptitude]] • [[Template:Condition-Arcanum Prosperity|(Arcanum) Prosperity]] • [[Template:Condition-Arcanum Puissance|(Arcanum) Puissance]] • [[Template:Condition-Arcanum Refuge|(Arcanum) Refuge]] • [[Template:Condition-Atlantean Glossolalia|Atlantean Glossolalia]] • [[Template:Condition-Atlantean Virtue|Atlantean Virtue]] • [[Template:Condition-Enduring Spell|Enduring Spell]] • [[Template:Condition-Mighty Spell|Mighty Spell]] • [[Template:Condition-Ritual Efficacy|Ritual Efficacy]] • [[Template:Condition-Rote Improvisation|Rote Improvisation]] • [[Template:Condition-Sweeping Spell|Sweeping Spell]] | ||
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+ | * Arcane Deadeye: Gain 9-Agains on an Aimed Spell | ||
+ | * (Arcanum) Adroitness: Use a second Yantra at the same time as the first (except High Speech) | ||
+ | * (Arcanum) Aptitude: When using same Arcanum, also gain 9-Agains | ||
+ | * (Arcanum) Puissance: Gain 2 Reaches in Arcanum | ||
+ | * (Arcanum) Prosperity: Harvest Mana equal to successes (max Gnosis) | ||
+ | * (Arcanum) Refuge: Negate the first 2 points of Paradox in a pool | ||
+ | * Atlantean Glossolalia: When using High Speech, also gain 9-Agains for any spell | ||
+ | * Atlantean Virtue: When using High Speech, recover Willpower as though fulfilled Virtue | ||
+ | * Enduring Spell: Gain a free Duration Factor | ||
+ | * Mighty Spell: Gain a free Potency Factor | ||
+ | * Ritual Efficiency: Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once | ||
+ | * Rote Improvisation: Skill Substitution for Rote | ||
+ | * Sweeping Spell: Gain a free Scale Factor | ||
==Stages of Grief Conditions== | ==Stages of Grief Conditions== |
Revision as of 18:43, 9 July 2018
Mental Conditions
Addicted • Amnesia • Bestial • Broken • Competitive • Confused • Cowed • Delusional • Demoralized • Deprived • Disquieted • Distracted • False Memories • Fixated • Frightened • Frustrated • Fugue • Guilty • Humbled • Hunted • Informed • Inspired • Lost • Madness • Megalomaniacal • Misinformed • Nightmares • Oblivious • Obsession • Reluctant Aggressor • Shaken • Spooked • Steadfast • Strained • Worried
Physical Conditions
Arm Disability • Blind • Chronic Agony • Chronic Sickness • Deaf • Disabled • Exhausted • Glowing Health • Health Crisis • Intoxicated • Leg Disability • Lethargic • Mute • Narcoleptic • Squeamish
Social Conditions
Bonded • Charmed • Connected • Day Job/Store Owner • Dominated • Embarrassing Secret • Enthralled • Leveraged • Marginalized • Mesmerized • Notoriety • Subservient • Swooning • Wanton • Ward
Victorian Conditions
Mage Conditions
Abyssal Backlash • Abyssal Imago • Abyssal Nimbus • Defeated • Mystery Commands • Rampant • Soul Shocked • Triumphant
Arcanum Conditions (Negative): Supernal Necrosis (Death) • xxx (Fate) • xxx (Forces) • xxx (Life) • xxx (Matter) • xxx (Mind) • xxx (Prime) • xxx (Space) • xxx (Spirit) • xxx (Time)
Arcanum Conditions (Positive): Arcane Deadeye • (Arcanum) Adroitness • (Arcanum) Aptitude • (Arcanum) Prosperity • (Arcanum) Puissance • (Arcanum) Refuge • Atlantean Glossolalia • Atlantean Virtue • Enduring Spell • Mighty Spell • Ritual Efficacy • Rote Improvisation • Sweeping Spell
- Arcane Deadeye: Gain 9-Agains on an Aimed Spell
- (Arcanum) Adroitness: Use a second Yantra at the same time as the first (except High Speech)
- (Arcanum) Aptitude: When using same Arcanum, also gain 9-Agains
- (Arcanum) Puissance: Gain 2 Reaches in Arcanum
- (Arcanum) Prosperity: Harvest Mana equal to successes (max Gnosis)
- (Arcanum) Refuge: Negate the first 2 points of Paradox in a pool
- Atlantean Glossolalia: When using High Speech, also gain 9-Agains for any spell
- Atlantean Virtue: When using High Speech, recover Willpower as though fulfilled Virtue
- Enduring Spell: Gain a free Duration Factor
- Mighty Spell: Gain a free Potency Factor
- Ritual Efficiency: Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once
- Rote Improvisation: Skill Substitution for Rote
- Sweeping Spell: Gain a free Scale Factor
Stages of Grief Conditions
Denial => Anger => Bargaining => Depression => Acceptance
Soulless Conditions
Soulless => Enervated => Thrall
Shifter Conditions
Alpha • Balanced • Easy Prey • Feral • Ignis Fatuus • Invisible Predator • Leashed Wolf • Lost Tracker • Lunatic • Omega • Packbound • Rook-Crazed • Territorial • Unanchored • Untamed • Untraceable
Sacred Hunt Conditions
New Moon Hunt • Crescent Moon Hunt • Half Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt
Hunter's Aspect Conditions
Downtime Conditions
Athletic • Diverted • Devoted • Hardworking • Sociable • Studious
Blank Template
xxx
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xxx Possible Sources: xxx Resolution: xxx Beats: xxx |
Condition Mechanics
- Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
- Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
- Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
- Healing locale, granting additional roll on a Healing Interval while there.
- Exceptional successes grant specific Conditions.