Difference between revisions of "WoD Conditions"
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* '''[[Template:Condition-Enduring Spell|Enduring Spell]]:''' Gain a free Duration Factor | * '''[[Template:Condition-Enduring Spell|Enduring Spell]]:''' Gain a free Duration Factor | ||
* '''[[Template:Condition-Mighty Spell|Mighty Spell]]:''' Gain a free Potency Factor | * '''[[Template:Condition-Mighty Spell|Mighty Spell]]:''' Gain a free Potency Factor | ||
− | * '''[[Template:Condition-Paradox Dissolution|Paradox Dissolution]]:''' ''ES: Spell that generated Paradox pool'' • Reduce Paradox pool by 1, | + | * '''[[Template:Condition-Paradox Amnesia|Paradox Amnesia]]:''' ''ES: Spell that generated Paradox pool'' • Erase Paradox history in scene. |
+ | * '''[[Template:Condition-Paradox Dissolution|Paradox Dissolution]]:''' ''ES: Spell that generated Paradox pool'' • Reduce Paradox pool by 1, can negate chance die. | ||
* '''[[Template:Condition-Ritual Efficacy|Ritual Efficacy]]:''' ''ES: Ritual spell'' • Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once | * '''[[Template:Condition-Ritual Efficacy|Ritual Efficacy]]:''' ''ES: Ritual spell'' • Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once | ||
* '''[[Template:Condition-Rote Improvisation|Rote Improvisation]]:''' ''ES: Rote spell'' • Skill Substitution for Rote | * '''[[Template:Condition-Rote Improvisation|Rote Improvisation]]:''' ''ES: Rote spell'' • Skill Substitution for Rote |
Revision as of 00:35, 10 July 2018
Mental Conditions
Addicted • Amnesia • Bestial • Broken • Competitive • Confused • Cowed • Delusional • Demoralized • Deprived • Disquieted • Distracted • False Memories • Fixated • Frightened • Frustrated • Fugue • Guilty • Humbled • Hunted • Informed • Inspired • Lost • Madness • Megalomaniacal • Misinformed • Nightmares • Oblivious • Obsession • Reluctant Aggressor • Shaken • Spooked • Steadfast • Strained • Worried
Physical Conditions
Arm Disability • Blind • Chronic Agony • Chronic Sickness • Deaf • Disabled • Exhausted • Glowing Health • Health Crisis • Intoxicated • Leg Disability • Lethargic • Mute • Narcoleptic • Squeamish
Social Conditions
Bonded • Charmed • Connected • Day Job/Store Owner • Dominated • Embarrassing Secret • Enthralled • Leveraged • Marginalized • Mesmerized • Notoriety • Subservient • Swooning • Wanton • Ward
Victorian Conditions
Mage Conditions
Mystery Commands • Rampant • Soul Shocked
Mage Duel Conditions: Defeated • Triumphant
Paradox Conditions: Abyssal Backlash • Abyssal Imago • Abyssal Nimbus
Arcanum Conditions (Negative)
- Supernal Necrosis: (Death)
- Supernal Doom: (Fate)
- Supernal Shriek: (Forces)
- Supernal Disease: (Life)
- Supernal Shattering: (Matter)
- Supernal Madness: (Mind)
- Supernal Burn: (Prime)
- Supernal Drift: (Space)
- Supernal Fury: (Spirit)
- Supernal Fugue: (Time)
Arcanum Conditions (Positive)
- Arcane Deadeye: ES: Aimed Spell • Gain 9-agains when making Aimed Spell test.
- (Arcanum) Adroitness:
- (Arcanum) Aptitude: When using same Arcanum, also gain 9-Agains
- (Arcanum) Prosperity: Gain 2 Reaches in Arcanum
- (Arcanum) Puissance: Harvest Mana equal to successes (max Gnosis)
- (Arcanum) Refuge: Negate the first 2 points of Paradox in a pool
- Atlantean Glossolalia: ES: High Speech spell • When using High Speech, also gain 9-Agains for any spell
- Atlantean Virtue: ES: High Speech spell • When using High Speech, recover Willpower as though fulfilled Virtue
- Enduring Spell: Gain a free Duration Factor
- Mighty Spell: Gain a free Potency Factor
- Paradox Amnesia: ES: Spell that generated Paradox pool • Erase Paradox history in scene.
- Paradox Dissolution: ES: Spell that generated Paradox pool • Reduce Paradox pool by 1, can negate chance die.
- Ritual Efficacy: ES: Ritual spell • Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once
- Rote Improvisation: ES: Rote spell • Skill Substitution for Rote
- Supernal Regalia: ES: Spell using Dedicated Tool • Gain 9-agains for spell.
- Sweeping Spell: Gain a free Scale Factor
Stages of Grief Conditions
Denial => Anger => Bargaining => Depression => Acceptance
Soulless Conditions
Soulless => Enervated => Thrall
Shifter Conditions
Alpha • Balanced • Easy Prey • Feral • Ignis Fatuus • Invisible Predator • Leashed Wolf • Lost Tracker • Lunatic • Omega • Packbound • Rook-Crazed • Territorial • Unanchored • Untamed • Untraceable
Sacred Hunt Conditions
New Moon Hunt • Crescent Moon Hunt • Half Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt
Hunter's Aspect Conditions
Downtime Conditions
Athletic • Diverted • Devoted • Hardworking • Sociable • Studious
Blank Template
xxx
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xxx Possible Sources: xxx Resolution: xxx Beats: xxx |
Condition Mechanics
- Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
- Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
- Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
- Healing locale, granting additional roll on a Healing Interval while there.
- Exceptional successes grant specific Conditions.