WoD Conditions

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Mental Conditions

AddictedAmnesiaBestialBrokenCompetitiveConfusedCowedDelusionalDemoralizedDeprivedDisquietedDistractedFalse MemoriesFixatedFrightenedFrustratedFugueGuiltyHumbledHuntedInformedInspiredLostMadnessMegalomaniacalMisinformedNightmaresObliviousObsessionReluctant AggressorShakenSpookedSteadfast • StrainedWorried

Physical Conditions

Arm DisabilityBlindChronic AgonyChronic SicknessDeafDisabledExhaustedGlowing HealthHealth CrisisIntoxicatedLeg DisabilityLethargicMuteNarcolepticSqueamish

Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledLeveragedMarginalizedMesmerizedNotorietySubservientSwooningWantonWard

Victorian Conditions

The Fairer SexThe Rest

Mage Conditions

Mystery CommandsRampantSoul Shocked

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Arcanum Conditions (Negative): Supernal Necrosis (Death) • Supernal Doom (Fate) • Supernal Shriek (Forces) • Supernal Disease (Life) • Supernal Shattering (Matter) • Supernal Madness (Mind) • Supernal Burn (Prime) • Supernal Drift (Space) • Supernal Fury (Spirit) • Supernal Fugue (Time)

Arcanum Conditions (Positive)

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Shifter Conditions

AlphaBalancedEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

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xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.