Difference between revisions of "Blackstaff Tower"

From OakthorneWiki
Jump to navigationJump to search
Line 39: Line 39:
 
* The [[Jade Dancer]] (Festhall)
 
* The [[Jade Dancer]] (Festhall)
 
{{DnDNextRules}}
 
{{DnDNextRules}}
 +
<div style="text-align: center; font-size: 150%">Languages in the North</div>
 +
In Waterdeep, the most common spoken languages are ''Common'' and ''Chondathan'', followed by the ''Illuskan'' and ''Northern'' tongues, though they are considered rural and backwater-ish. Many merchants speak ''Alzhedo'', as do a number of gnomes and halflings.
 +
* '''Common Languages:''' Common, Dethek, Espruar, Undercommon
 +
* '''Regional Languages:''' Alzhedo (Waterdeep), Bothii (Uthgardt, Hartsvale), Chondathan ("civilized"), Illuskan (various barbarian tribes, Luskan, Mintarn), Northern (Ten Towns, Neverwinter, Waterdeep, Nesme, Llorkh), Reghedjic (Spine of the World)
 +
* '''Racial Languages:''' Aragrakh, Auld Wyrmish, Daraktan (very common), Duergan, Jotun and other Giantish languages, Shanatan (shield dwarves), Sylvan, Yipyak
 +
* '''Trade Languages:''' Drueidan, Ruathlek, Thieves' Cant
 
</div>
 
</div>
 
==Player Characters==  
 
==Player Characters==  
Line 45: Line 51:
 
* '''[[Ciro|Ciro Melshimber]]''', human cleric of Deneir & spy; played by Josh
 
* '''[[Ciro|Ciro Melshimber]]''', human cleric of Deneir & spy; played by Josh
 
* '''[[Glim]]''', Halfling Rogue & Street Urchin; played by Jamie
 
* '''[[Glim]]''', Halfling Rogue & Street Urchin; played by Jamie
 
 
==The People of Waterdeep==
 
==The People of Waterdeep==
 
===[[Blackstaff Tower Description|Blackstaff Tower]]===
 
===[[Blackstaff Tower Description|Blackstaff Tower]]===
Line 64: Line 69:
 
===Language & Writing===
 
===Language & Writing===
 
<div style="float: right; width: 400px; border: 1px black solid; margin: 20px; padding: 10px;">
 
<div style="float: right; width: 400px; border: 1px black solid; margin: 20px; padding: 10px;">
<div style="text-align: center; font-size: 125%">Languages in the North</div>
+
 
In Waterdeep, the most common spoken languages are ''Common'' and ''Chondathan'', followed by the ''Illuskan'' and ''Northern'' tongues, though they are considered rural and backwater-ish. Many merchants speak ''Alzhedo'', as do a number of gnomes and halflings.
 
* '''Common Languages:''' Common, Dethek, Espruar, Undercommon
 
* '''Regional Languages:''' Alzhedo (Waterdeep), Bothii (Uthgardt, Hartsvale), Chondathan ("civilized"), Illuskan (various barbarian tribes, Luskan, Mintarn), Northern (Ten Towns, Neverwinter, Waterdeep, Nesme, Llorkh), Reghedjic (Spine of the World)
 
* '''Racial Languages:''' Aragrakh, Auld Wyrmish, Daraktan (very common), Duergan, Jotun and other Giantish languages, Shanatan (shield dwarves), Sylvan, Yipyak
 
* '''Trade Languages:''' Drueidan, Ruathlek, Thieves' Cant
 
 
</div>
 
</div>
 
* '''[[Forgotten Realms Languages]]:''' A comprehensive examination of the languages of Faerun.
 
* '''[[Forgotten Realms Languages]]:''' A comprehensive examination of the languages of Faerun.

Revision as of 20:28, 22 January 2014

File:Blackstaff-tower.jpg

A Dungeons & Dragons Next Campaign in the Forgotten Realms

Year of the Arch (DR 1353)

The name of Khelben "Blackstaff" Arunsun, the Archmage of Waterdeep, is known far and wide. An ally of the Harpers and suspected Lord of Waterdeep, the Blackstaff is a force for order in the sometimes wild North.

He is also well-known as a master to a great many wizards of note in the North, including Malchor Harpell and Savengriff. His many apprentices all show a flair for magic that others can only envy, and those who survive training with him inevitably go on to excel at the Art.

Mentorship with him is not easy, of course - he is often away tending to his other responsibilities and agendas. Even when he is in residence in Waterdeep, he is frequently embroiled in one task or another. Not only must his apprentices show willingness to comb through the materials he leaves them to study, but they must also demonstrate the motivation to get out and find their own opportunities to sharpen their mastery of the Art; indeed, it is no wonder that many of his finest apprentices are skilled adventurers in their own right.

But above all, they must demonstrate cunning and resilience, for all too often the enemies that Khelben makes while tending to his interests seek to follow him home - or try to lay waste to what is his in his absence.

Waterdeep
The Gem of the North
Waterdeep-seal.jpg
• People • 
• Wards • 
• Locations • 
• Calendar • 
• Language & Communication • 
• Other Lore •
• City Map • 
Map-waterdeep-sm-1491DR.jpg

Castle Ward

Sea Ward

South Ward

House Rules
Rules Additions
Languages in the North

In Waterdeep, the most common spoken languages are Common and Chondathan, followed by the Illuskan and Northern tongues, though they are considered rural and backwater-ish. Many merchants speak Alzhedo, as do a number of gnomes and halflings.

  • Common Languages: Common, Dethek, Espruar, Undercommon
  • Regional Languages: Alzhedo (Waterdeep), Bothii (Uthgardt, Hartsvale), Chondathan ("civilized"), Illuskan (various barbarian tribes, Luskan, Mintarn), Northern (Ten Towns, Neverwinter, Waterdeep, Nesme, Llorkh), Reghedjic (Spine of the World)
  • Racial Languages: Aragrakh, Auld Wyrmish, Daraktan (very common), Duergan, Jotun and other Giantish languages, Shanatan (shield dwarves), Sylvan, Yipyak
  • Trade Languages: Drueidan, Ruathlek, Thieves' Cant

Player Characters

The People of Waterdeep

Blackstaff Tower

  • Khelben "Blackstaff" Arunsun: Archmage of Waterdeep, in Blackstaff Tower
  • Aelandelia: A somewhat shy half-elf weaver, and the Blackstaff's senior apprentice.
  • Dran Wands: A boisterous rambletongue of a nobleman, Dran clearly wishes to impress the Blackstaff...although he may wish to impress Aelandelia more.

Waterdhavian Nobles

  • House Husteem, a family of nobles who made their fortune by mercenaries and land-owning.
  • House Melshimber, one of the oldest noble families in Waterdeep, known for their wines and the secrets whispered over goblets of their best vintages.
    • Andedda Melshimber: Ciro's mother and the main fashionplate in House Melshimber.

House of Wonder

  • Temple Magister Meleghost Starseer: High Priest of Mystra. High priest of the temple and an open necromancer, with something of a sinister reputation.
  • Ilbrost Mythyl: Overseer of Acolytes. One of the upper echelon of priests, Ilbrost is also the unspoken head of the faction of Mystran priests who are clerics, rather than wizards.

Wanderers

  • Imrul Athelzedar: The Magister. A friend of Khelben's.

Realmslore

Language & Writing

Waterdeep

Other Lore

Resources