Difference between revisions of "WoD Conditions"

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==Mental Conditions==
+
__NOTOC__
[[Template:Condition-Addicted|Addicted]] • [[Template:Condition-Amnesia|Amnesia]] • [[Template:Condition-Bestial|Bestial]] • [[Template:Condition-Broken|Broken]] • [[Template:Condition-Competitive|Competitive]] •  [[Template:Condition-Confused|Confused]] •  [[Template:Condition-Delusional|Delusional]] •  [[Template:Condition-Deprived|Deprived]] • [[Template:Condition-Distracted|Distracted]] •  [[Template:Condition-False Memories|False Memories]] • [[Template:Condition-Frustrated|Frustrated]] • [[Template:Condition-Frightened|Frightened]] •  [[Template:Condition-Fugue|Fugue]] • [[Template:Condition-Guilty|Guilty]] •  [[Template:Condition-Humbled|Humbled]] •  [[Template:Condition-Informed|Informed]] •  [[Template:Condition-Inspired|Inspired]] • [[Template:Condition-Lost|Lost]] •  [[Template:Condition-Madness|Madness]] •  [[Template:Condition-Obsession|Obsession]] •  [[Template:Condition-Shaken|Shaken]] • [[Template:Condition-Spooked|Spooked]] •  [[Template:Condition-Steadfast|Steadfast]]
+
==General Conditions==
 +
* '''Dramatic Failure:''' [[Template:Condition-Demoralized|Demoralized]]
 +
* '''Exceptional Success:''' [[Template:Condition-Steadfast|Steadfast]]
 +
* '''Failures:''' [[Template:Condition-Frustrated|Frustrated]] (when wishing to continue on a failed Extended Test)
 +
Conditions marked with an asterix (*) are Persistent Conditions.
  
==Physical Conditions==
+
==Skill Conditions==
[[Template:Condition-Blind|Blind]] •  [[Template:Condition-Disabled|Disabled]] •  [[Template:Condition-Glowing Health|Glowing Health]] [[Template:Condition-Health Crisis|Health Crisis]] [[Template:Condition-Intoxicated|Intoxicated]] •  [[Template:Condition-Lethargic|Lethargic]] [[Template:Condition-Mute|Mute]] [[Template:Condition-Narcoleptic|Narcoleptic]]
+
===Mental===
 +
{| border="0" cellpadding="5" cellspacing="0" align="center"
 +
|- style="background:lightgrey"
 +
! Skill || Dramatic Failure || Exceptional Success || Inflicted
 +
|- valign="top"
 +
| Academics || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Researcher|Researcher]]<br>[[Template:Condition-Well Read|Well Read]] || None
 +
|- style="background:gainsboro" valign="top"
 +
| Computer || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Codehead|Codehead]] || None
 +
|- valign="top"
 +
| Crafts || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-Legacy Builder|Legacy Builder]]<br>[[Template:Condition-Pride in Your Work|Pride in Your Work]] || None
 +
|- style="background:gainsboro" valign="top"
 +
| Investigation || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Pattern Recognition|Pattern Recognition]] || None
 +
|- valign="top"
 +
| Medicine || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Caregiver|Caregiver]]<br>[[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] ES<br>[[Template:Condition-Health Crisis|Health Crisis]] DF
 +
|- style="background:gainsboro" valign="top"
 +
| Occult || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Conduit|Conduit]]*<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Whispered Secrets|Whispered Secrets]] || [[Template:Condition-Mesmerized|Mesmerized]] ES
 +
|- valign="top"
 +
| Politics || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Connected|Connected]]<br>[[Template:Condition-Kingmaker|Kingmaker]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] || None
 +
|- style="background:gainsboro" valign="top"
 +
| Science || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Methodical|Methodical]]<br>[[Template:Condition-Researcher|Researcher]] || None
 +
|}<hr />
  
==Social Conditions==
+
===Physical===
[[Template:Condition-Bonded|Bonded]] •  [[Template:Condition-Charmed|Charmed]] •  [[Template:Condition-Connected|Connected]] •  [[Template:Condition-Day Job|Day Job]] [[Template:Condition-Dominated|Dominated]] [[Template:Condition-Embarrassing Secret|Embarrassing Secret]] •  [[Template:Condition-Enthralled|Enthralled]] •  [[Template:Condition-Leveraged|Leveraged]] •  [[Template:Condition-Mesmerized|Mesmerized]] [[Template:Condition-Notoriety|Notoriety]] •  [[Template:Condition-Subservient|Subservient]] •  [[Template:Condition-Swooning|Swooning]] •  [[Template:Condition-Wanton|Wanton]]  
+
{| border="0" cellpadding="5" cellspacing="0" align="center"
 +
|- style="background:lightgrey"
 +
! Skill || Dramatic Failure || Exceptional Success || Inflicted
 +
|- valign="top"
 +
| Athletics || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-MVP Injury|MVP Injury]]<br>[[Template:Condition-Warmed Up|Warmed Up]] || -
 +
|- style="background:gainsboro" valign="top"
 +
| Brawl || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Badass|Badass]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Lethal Intent|Lethal Intent]] || [[Template:Condition-Shaken|Shaken]] ES
 +
|- valign="top"
 +
| Drive || [[Template:Condition-Lost|Lost]] || [[Template:Condition-Stunt Enthusiast|Stunt Enthusiast]]<br>[[Template:Condition-White Knuckled|White Knuckled]] || -
 +
|- style="background:gainsboro" valign="top"
 +
| Firearms || - || [[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Precise Shooter|Precise Shooter]]<br>[[Template:Condition-Tactical|Tactical]] || [[Template:Condition-Shaken|Shaken]] ES
 +
|- valign="top"
 +
| Larceny || - || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Locksmith|Locksmith]]<br>[[Template:Condition-Quick Fingers|Quick Fingers]] || -
 +
|- style="background:gainsboro" valign="top"
 +
| Stealth || - || [[Template:Condition-Retreating|Retreating]]<br> [[Template:Condition-Slow Moving|Slow Moving]]<br>[[Template:Condition-Traceless|Traceless]] || -
 +
|- valign="top"
 +
| Survival || [[Template:Condition-Lost|Lost]] || [[Template:Condition-Forecaster|Forecaster]]<br>[[Template:Condition-Prepper|Prepper]] || -
 +
|- style="background:gainsboro" valign="top"
 +
| Weaponry || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Prepared to Kill|Prepared to Kill]]<br>[[Template:Condition-Warrior Minded|Warrior Minded]] || [[Template:Condition-Shaken|Shaken]] ES
 +
|}<hr />
  
==Werewolf Conditions==
+
===Social===
[[Template:Condition-Feral|Feral]] • [[Temple:Condition-Packbound|Packbound]] • [[Template:Condition-Scented|Scented]] • [[Template:Condition-Unanchored|Unanchored]]
+
{| border="0" cellpadding="5" cellspacing="0" align="center"
 +
|- style="background:lightgrey"
 +
! Skill || Dramatic Failure || Exceptional Success || Inflicted
 +
|- valign="top"
 +
| Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]]<br>[[Template:Condition-Bonded|Bonded]]<br>[[Template:Condition-Seasoned Rider|Seasoned Rider]]* || –
 +
|- style="background:gainsboro" valign="top"
 +
| Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Lie Detector|Lie Detector]]<br>[[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Worried|Worried]]
 +
|- valign="top"
 +
| Expression || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-One-Hit Wonder|One-Hit Wonder]]<br>[[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] ES
 +
|- style="background:gainsboro" valign="top"
 +
| Intimidation || - || [[Template:Condition-Feared|Feared]]<br>[[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Competitive|Competitive]]<br>[[Template:Condition-Cowed|Cowed]] ES<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Shaken|Shaken]] ES<br>[[Template:Condition-Worried|Worried]]
 +
|- valign="top"
 +
| Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Obsession|Obsession]] ES<br>[[Template:Condition-Swooning|Swooning]] ES
 +
|- style="background:gainsboro" valign="top"
 +
| Socialize || - || [[Template:Condition-Connected|Connected]]<br>[[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]]<br>[[Template:Condition-Membership Perks|Membership Perks]] || [[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Notoriety|Notoriety]] ES<br>[[Template:Condition-Worried|Worried]]
 +
|- valign="top"
 +
| Streetwise || - || [[Template:Condition-Retreating|Retreating]]<br>[[Template:Condition-Street Cred|Street Cred]] || -
 +
|- style="background:gainsboro" valign="top"
 +
| Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Notoriety|Notoriety]] ES<br>[[Template:Condition-Swooning|Swooning]] ES<br>[[Template:Condition-Worried|Worried]]
 +
|}<hr />
 +
 
 +
==Gained by...==
 +
* '''Mental Situations:'''
 +
** ''Befuddlement:'' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Confused|Confused]] (dramatic failures), [[Template:Condition-Distracted|Distracted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Lost|Lost]] (unknown location)
 +
** ''Breaking Points:'' [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Steadfast|Steadfast]] (success), [[Template:Condition-Strained|Strained]] (Integrity loss due to Awakened magic), [[Template:Condition-Wanton|Wanton]] (loss due to temptation or pleasures)
 +
** ''Compulsions:'' [[Template:Condition-Addicted|Addicted]] (includes [[Template:Condition-Deprived|Deprived]] and [[Template:Condition-Intoxicated|Intoxicated]]), [[Template:Condition-Competitive|Competitive]] (includes [[Template:Condition-Humbled|Humbled]]), [[Template:Condition-Obsession|Obsession]], [[Template:Condition-Wanton|Wanton]]
 +
** ''Disorders:'' [[Template:Condition-Broken|Broken]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Narcoleptic|Narcoleptic]], [[Template:Condition-Nightmares|Nightmares]]
 +
** ''Fear & Phobias:''  [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Oblivious|Oblivious]], [[Template:Condition-Squeamish|Squeamish]],
 +
** ''Information:'' [[Template:Condition-Informed|Informed]], [[Template:Condition-Misinformed|Misinformed]],
 +
 
 +
* '''Physical Situations:'''
 +
** ''Damage:'' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Chronic Sickness|Chronic Sickness]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
 +
** ''Chronic Conditions:'' [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Chronic Sickness|Chronic Sickness]]
 +
** ''Disabilities:'' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]]
 +
** ''Fatigue:'' [[Template:Condition-Exhausted|Exhausted]] (lack of sleep), [[Template:Condition-Lethargic|Lethargic]] (fighting sleep)
 +
** ''Healing Checks:'' [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success), [[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
 +
** ''Illness:'' [[Template:Condition-Illness|Illness]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]],
 +
** ''Sensory Limitations:'' [[Template:Condition-Blind|Blind]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Mute|Mute]]
 +
** ''Temporary Situations:'' [[Template:Condition-Intoxicated|Intoxicated]] (drug or alcohol use)
 +
 
 +
* '''Social Situations:'''
 +
** ''Black Sheep:'' [[Template:Condition-Embarrassing Secret|Embarrassing Secret]], [[Template:Condition-Marginalized|Marginalized]], [[Template:Condition-Notoriety|Notoriety]]
 +
** ''Loved Ones:'' [[Template:Condition-Swooning|Swooning]], [[Template:Condition-Ward|Ward]], [[Template:Condition-Worried|Worried]] (loved ones endangered)
 +
** ''Merits Target:'' [[Template:Condition-Inspired|Inspired]] (Inspiring Merit), [[Template:Condition-Reluctant Aggressor|Reluctant Aggressor]] (target of Peacemaker Merit)
 +
** ''Vocations:'' [[Template:Condition-Day Job|Day Job]], [[Template:Condition-Store_Owner|Store Owner]]
 +
** ''Wanted:'' [[Template:Condition-Hunted|Hunted]], [[Template:Condition-Person of Interest|Person of Interest]]
 +
 
 +
* '''Supernatural Situations:''' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Charmed|Charmed]], [[Template:Condition-Confused|Confused]], [[Template:Condition-Cowed|Cowed]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Dominated|Dominated]], [[Template:Condition-Enthralled|Enthralled]], [[Template:Condition-Exhausted|Exhausted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fixated|Fixated]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Inspired|Inspired]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Mesmerized|Mesmerized]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Oblivious|Oblivious]], [[Template:Condition-Ominous|Ominous]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Spooked|Spooked]], [[Template:Condition-Subservient|Subservient]], [[Template:Condition-Wanton|Wanton]]
 +
** ''Ephemeral Influence:'' [[Template:Condition-Anchor|Anchor]], [[Template:Condition-Claimed|Claimed]], [[Template:Condition-Controlled|Controlled]], [[Template:Condition-Familiar|Familiar]], [[Template:Condition-Fettered|Fettered]], [[Template:Condition-Materialized|Materialized]], [[Template:Condition-Open|Open]], [[Template:Condition-Possessed|Possessed]], [[Template:Condition-Reaching|Reaching]], [[Template:Condition-Resonant|Resonant]], [[Template:Condition-Shadow Gate|Shadow Gate]], [[Template:Condition-Underworld Gate|Underworld Gate]], [[Template:Condition-Urged|Urged]]
 +
 
 +
==Mage Conditions==
 +
* '''Awakening:''' [[Template:Condition-Pneuma-Souled|Pneuma-Souled]]
 +
* '''Clash of Wills:''' [[Template:Condition-Decisive Willed|Decisive Willed]] (exceptional success)
 +
* '''Exarchal Attention:''' [[Template:Condition-Exarchal_Dreams|Exarchal Dreams]], [[Template:Condition-Mystery Commands|Mystery Commands]]
 +
* '''Mage Duels:''' [[Template:Condition-Defeated|Defeated]], [[Template:Condition-Triumphant|Triumphant]]
 +
* '''Mage Sight:''' [[Template:Condition-Attuned|Attuned]] (exceptional success)
 +
* '''Oaths & Vows:''' [[Template:Condition-Obligation|Obligation]]
 +
* '''Soul Conditions:''' [[Template:Condition-Soul Shocked|Soul Shocked]]; [[Template:Condition-Soulless|Soulless]] =>  [[Template:Condition-Enervated|Enervated]] =>  [[Template:Condition-Thrall|Thrall]]
 +
* '''Wisdom Loss:''' [[Template:Condition-Megalomaniacal|Megalomaniacal]], [[Template:Condition-Rampant|Rampant]]
 +
 
 +
===Arcanum Conditions (Dramatic Failure)===
 +
* '''Death:''' [[Template:Condition-Supernal Necrosis|Supernal Necrosis]]
 +
* '''Fate:''' [[Template:Condition-Supernal Doom|Supernal Doom]]
 +
* '''Forces:''' [[Template:Condition-Supernal Static|Supernal Static]]
 +
* '''Life:''' [[Template:Condition-Supernal Disease|Supernal Disease]]
 +
* '''Matter:''' [[Template:Condition-Supernal Erosion|Supernal Erosion]]
 +
* '''Mind:''' [[Template:Condition-Supernal Madness|Supernal Madness]]
 +
* '''Prime:''' [[Template:Condition-Supernal Burn|Supernal Burn]]
 +
* '''Space:''' [[Template:Condition-Supernal Slippage|Supernal Slippage]]
 +
* '''Spirit:''' [[Template:Condition-Supernal Fury|Supernal Fury]]
 +
* '''Time:''' [[Template:Condition-Supernal Fugue|Supernal Fugue]]
 +
 
 +
===Arcanum Conditions (Exceptional Success)===
 +
May choose this Condition if you gained an exceptional success on a spell that...
 +
* '''...was Aimed:''' [[Template:Condition-Arcane Deadeye|Arcane Deadeye]]
 +
 
 +
* '''...was of a given Arcanum:''' [[Template:Condition-Arcanum Adroitness|(Arcanum) Adroitness]], [[Template:Condition-Arcanum Aptitude|(Arcanum) Aptitude]], [[Template:Condition-Arcanum Prosperity|(Arcanum) Prosperity]], [[Template:Condition-Arcanum Puissance|(Arcanum) Puissance]], [[Template:Condition-Arcanum Refuge|(Arcanum) Refuge]]
 +
 
 +
* '''...had Factor Improvements:''' [[Template:Condition-Enduring Spell|Enduring Spell]] (Duration), [[Template:Condition-Mighty Spell|Mighty Spell]] (Potency), [[Template:Condition-Sweeping Spell|Sweeping Spell]] (Scale)
 +
 
 +
* '''...generated a Paradox Pool:''' [[Template:Condition-Paradox Amnesia|Paradox Amnesia]], [[Template:Condition-Paradox Dissolution|Paradox Dissolution]]
 +
 
 +
* '''...cast as a Ritual:''' [[Template:Condition-Ritual Efficacy|Ritual Efficacy]]
 +
 
 +
* '''...cast as a Rote:''' [[Template:Condition-Rote Improvisation|Rote Improvisation]]
 +
 
 +
* '''...used a Yantra:''' [[Template:Condition-Atlantean Glossolalia|Atlantean Glossolalia]] (High Speech), [[Template:Condition-Atlantean Virtue|Atlantean Virtue]] (High Speech), [[Template:Condition-Supernal Regalia|Supernal Regalia]] (Dedicated Tool)
 +
 
 +
===Paradox Conditions===
 +
[[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]]
 +
 
 +
=Not-Applicable for Mage Chronicle=
 +
 
 +
==Victorian Conditions==
 +
[[Template:Condition-FairerSex|The Fairer Sex]] • [[Template:Condition-Rest|The Rest]]
 +
* '''Otherworldly:''' [[Template:Condition-Briars-Lost|Briars-Lost]]
 +
 
 +
==Shifter Conditions==
 +
[[Template:Condition-Alpha|Alpha]] • [[Template:Condition-Balanced|Balanced]] • [[Template:Condition-Bestial|Bestial]] • [[Template:Condition-Easy Prey|Easy Prey]] • [[Template:Condition-Feral|Feral]] • [[Template:Condition-IgnisFatuus|Ignis Fatuus]] • [[Template:Condition-Invisible Predator|Invisible Predator]] • [[Template:Condition-LeashedWolf|Leashed Wolf]] • [[Template:Condition-Lost Tracker|Lost Tracker]] • [[Template:Condition-Lunatic|Lunatic]] • [[Template:Condition - Omega|Omega]] • [[Template:Condition-Packbound|Packbound]] • [[Template:Condition-Rook-Crazed|Rook-Crazed]] • [[Template:Condition-Territorial|Territorial]] • [[Template:Condition-Unanchored|Unanchored]] • [[Template:Condition-Untamed|Untamed]] • [[Template:Condition-Untraceable|Untraceable]]
 +
===Sacred Hunt Conditions===
 +
[[Template:Condition-SacredHunt-New|New Moon Hunt]] • [[Template:Condition-SacredHunt-Crescent|Crescent Moon Hunt]] • [[Template:Condition-SacredHunt-Half|Half Moon Hunt]] • [[Template:Condition-SacredHunt-Gibbous|Gibbous Moon Hunt]] • [[Template:Condition-SacredHunt-Full|Full Moon Hunt]]
 +
===Hunter's Aspect Conditions===
 +
[[Template:Condition-Resigned|Resigned]]
  
 
==Downtime Conditions==
 
==Downtime Conditions==
 
[[Template:Condition-Athletic|Athletic]] •  [[Template:Condition-Diverted|Diverted]] •  [[Template:Condition-Devoted|Devoted]] •  [[Template:Condition-Hardworking|Hardworking]] •  [[Template:Condition-Sociable|Sociable]] •  [[Template:Condition-Studious|Studious]]
 
[[Template:Condition-Athletic|Athletic]] •  [[Template:Condition-Diverted|Diverted]] •  [[Template:Condition-Devoted|Devoted]] •  [[Template:Condition-Hardworking|Hardworking]] •  [[Template:Condition-Sociable|Sociable]] •  [[Template:Condition-Studious|Studious]]
  
==Setting Conditions==
+
===Stages of Grief Conditions===
* Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
 
* Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
 
* Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
 
* Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
 
* Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
 
* Healing locale, granting additional roll on a Healing Interval while there.
 
* Exceptional successes grant specific Conditions.
 
 
 
==Stages of Grief Conditions==
 
 
[[Template:Condition-Denial|Denial]] =>  [[Template:Condition-Anger|Anger]] =>  [[Template:Condition-Bargaining|Bargaining]] =>  [[Template:Condition-Depression|Depression]] =>  [[Template:Condition-Acceptance|Acceptance]]
 
[[Template:Condition-Denial|Denial]] =>  [[Template:Condition-Anger|Anger]] =>  [[Template:Condition-Bargaining|Bargaining]] =>  [[Template:Condition-Depression|Depression]] =>  [[Template:Condition-Acceptance|Acceptance]]
 
==Soulless Conditions==
 
[[Template:Condition-Soulless|Soulless]] =>  [[Template:Condition-Enervated|Enervated]] =>  [[Template:Condition-Thrall|Thrall]]
 
 
 
==Blank Template==
 
==Blank Template==
 
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|}
 
|}
 
</div>
 
</div>
 +
 +
==Condition Mechanics==
 +
* Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
 +
* Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
 +
* Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
 +
* Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
 +
* Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
 +
* Healing locale, granting additional roll on a Healing Interval while there.
 +
* Exceptional successes grant specific Conditions.

Latest revision as of 11:07, 21 October 2022

General Conditions

Conditions marked with an asterix (*) are Persistent Conditions.

Skill Conditions

Mental

Skill Dramatic Failure Exceptional Success Inflicted
Academics Confused
Misinformed
Obsession*
Informed
Researcher
Well Read
None
Computer Confused Backdoor
Codehead
None
Crafts Confused Inspired
Legacy Builder
Pride in Your Work
None
Investigation Confused
Misinformed
Obsession*
Attentive
Informed
Pattern Recognition
None
Medicine Confused Caregiver
Surgical
Glowing Health ES
Health Crisis DF
Occult Confused
Misinformed
Obsession*
Conduit*
Informed
Whispered Secrets
Mesmerized ES
Politics Confused Connected
Kingmaker
Honorary Membership
None
Science Confused
Misinformed
Obsession*
Informed
Methodical
Researcher
None

Physical

Skill Dramatic Failure Exceptional Success Inflicted
Athletics - Adrenaline Rush
MVP Injury
Warmed Up
-
Brawl - Adrenaline Rush
Badass
Critical
Lethal Intent
Shaken ES
Drive Lost Stunt Enthusiast
White Knuckled
-
Firearms - Critical
Precise Shooter
Tactical
Shaken ES
Larceny - Attentive
Locksmith
Quick Fingers
-
Stealth - Retreating
Slow Moving
Traceless
-
Survival Lost Forecaster
Prepper
-
Weaponry - Adrenaline Rush
Critical
Prepared to Kill
Warrior Minded
Shaken ES

Social

Skill Dramatic Failure Exceptional Success Inflicted
Animal Ken - Beast Whisperer
Bonded
Seasoned Rider*
Empathy Obsession Gift of Gab
Lie Detector
Psychoanalyst
Guilty
Leveraged ES
Worried
Expression - Inspired
One-Hit Wonder
Showstopper
Obsession ES
Intimidation - Feared
Threatening
Apprehensive
Competitive
Cowed ES
Guilty
Humbled
Shaken ES
Worried
Persuasion - Gift of Gab Avarice
Leveraged ES
Obsession ES
Swooning ES
Socialize - Connected
Gift of Gab
Honorary Membership
Membership Perks
Humbled
Notoriety ES
Worried
Streetwise - Retreating
Street Cred
-
Subterfuge - Backdoor
Plausible Denial
Apprehensive
Avarice
Guilty
Leveraged ES
Notoriety ES
Swooning ES
Worried

Gained by...

Mage Conditions

Arcanum Conditions (Dramatic Failure)

Arcanum Conditions (Exceptional Success)

May choose this Condition if you gained an exceptional success on a spell that...

Paradox Conditions

Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Not-Applicable for Mage Chronicle

Victorian Conditions

The Fairer SexThe Rest

Shifter Conditions

AlphaBalancedBestialEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.