Difference between revisions of "WoD Conditions"
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* '''Exceptional Success:''' [[Template:Condition-Steadfast|Steadfast]] | * '''Exceptional Success:''' [[Template:Condition-Steadfast|Steadfast]] | ||
* '''Failures:''' [[Template:Condition-Frustrated|Frustrated]] (when wishing to continue on a failed Extended Test) | * '''Failures:''' [[Template:Condition-Frustrated|Frustrated]] (when wishing to continue on a failed Extended Test) | ||
+ | Conditions marked with an asterix (*) are Persistent Conditions. | ||
+ | |||
==Skill Conditions== | ==Skill Conditions== | ||
===Mental=== | ===Mental=== | ||
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! Skill || Dramatic Failure || Exceptional Success || Inflicted | ! Skill || Dramatic Failure || Exceptional Success || Inflicted | ||
|- valign="top" | |- valign="top" | ||
− | | Academics || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] | + | | Academics || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Researcher|Researcher]]<br>[[Template:Condition-Well Read|Well Read]] || None |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
| Computer || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Codehead|Codehead]] || None | | Computer || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Codehead|Codehead]] || None | ||
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| Crafts || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-Legacy Builder|Legacy Builder]]<br>[[Template:Condition-Pride in Your Work|Pride in Your Work]] || None | | Crafts || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-Legacy Builder|Legacy Builder]]<br>[[Template:Condition-Pride in Your Work|Pride in Your Work]] || None | ||
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Investigation || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] | + | | Investigation || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Pattern Recognition|Pattern Recognition]] || None |
|- valign="top" | |- valign="top" | ||
− | | Medicine || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Caregiver|Caregiver]]<br>[[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] | + | | Medicine || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Caregiver|Caregiver]]<br>[[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] ES<br>[[Template:Condition-Health Crisis|Health Crisis]] DF |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Occult || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] | + | | Occult || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Conduit|Conduit]]*<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Whispered Secrets|Whispered Secrets]] || [[Template:Condition-Mesmerized|Mesmerized]] ES |
|- valign="top" | |- valign="top" | ||
− | | Politics || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Connected|Connected]] | + | | Politics || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Connected|Connected]]<br>[[Template:Condition-Kingmaker|Kingmaker]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] || None |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Science || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] | + | | Science || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]]* || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Methodical|Methodical]]<br>[[Template:Condition-Researcher|Researcher]] || None |
|}<hr /> | |}<hr /> | ||
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| Athletics || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-MVP Injury|MVP Injury]]<br>[[Template:Condition-Warmed Up|Warmed Up]] || - | | Athletics || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-MVP Injury|MVP Injury]]<br>[[Template:Condition-Warmed Up|Warmed Up]] || - | ||
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Brawl || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Badass|Badass]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Lethal Intent|Lethal Intent]] || [[Template:Condition-Shaken|Shaken]] | + | | Brawl || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Badass|Badass]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Lethal Intent|Lethal Intent]] || [[Template:Condition-Shaken|Shaken]] ES |
|- valign="top" | |- valign="top" | ||
− | | Drive || [[Template:Condition-Lost|Lost]] | + | | Drive || [[Template:Condition-Lost|Lost]] || [[Template:Condition-Stunt Enthusiast|Stunt Enthusiast]]<br>[[Template:Condition-White Knuckled|White Knuckled]] || - |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Firearms || - || [[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Precise Shooter|Precise Shooter]]<br>[[Template:Condition-Tactical|Tactical]] || [[Template:Condition-Shaken|Shaken]] | + | | Firearms || - || [[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Precise Shooter|Precise Shooter]]<br>[[Template:Condition-Tactical|Tactical]] || [[Template:Condition-Shaken|Shaken]] ES |
|- valign="top" | |- valign="top" | ||
| Larceny || - || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Locksmith|Locksmith]]<br>[[Template:Condition-Quick Fingers|Quick Fingers]] || - | | Larceny || - || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Locksmith|Locksmith]]<br>[[Template:Condition-Quick Fingers|Quick Fingers]] || - | ||
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| Stealth || - || [[Template:Condition-Retreating|Retreating]]<br> [[Template:Condition-Slow Moving|Slow Moving]]<br>[[Template:Condition-Traceless|Traceless]] || - | | Stealth || - || [[Template:Condition-Retreating|Retreating]]<br> [[Template:Condition-Slow Moving|Slow Moving]]<br>[[Template:Condition-Traceless|Traceless]] || - | ||
|- valign="top" | |- valign="top" | ||
− | | Survival || [[Template:Condition-Lost|Lost]] | + | | Survival || [[Template:Condition-Lost|Lost]] || [[Template:Condition-Forecaster|Forecaster]]<br>[[Template:Condition-Prepper|Prepper]] || - |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Weaponry || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Prepared to Kill|Prepared to Kill]]<br>[[Template:Condition-Warrior Minded|Warrior Minded]] || [[Template:Condition-Shaken|Shaken]] | + | | Weaponry || - || [[Template:Condition-Adrenaline Rush|Adrenaline Rush]]<br>[[Template:Condition-Critical|Critical]]<br>[[Template:Condition-Prepared to Kill|Prepared to Kill]]<br>[[Template:Condition-Warrior Minded|Warrior Minded]] || [[Template:Condition-Shaken|Shaken]] ES |
|}<hr /> | |}<hr /> | ||
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! Skill || Dramatic Failure || Exceptional Success || Inflicted | ! Skill || Dramatic Failure || Exceptional Success || Inflicted | ||
|- valign="top" | |- valign="top" | ||
− | | Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]]<br>[[Template:Condition-Bonded|Bonded]]<br>[[Template:Condition-Seasoned Rider|Seasoned Rider]] | + | | Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]]<br>[[Template:Condition-Bonded|Bonded]]<br>[[Template:Condition-Seasoned Rider|Seasoned Rider]]* || – |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Lie Detector|Lie Detector]]<br>[[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] | + | | Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Lie Detector|Lie Detector]]<br>[[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Worried|Worried]] |
|- valign="top" | |- valign="top" | ||
− | | Expression || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-One-Hit Wonder|One-Hit Wonder]]<br>[[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] | + | | Expression || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-One-Hit Wonder|One-Hit Wonder]]<br>[[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] ES |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Intimidation || - || [[Template:Condition-Feared|Feared]]<br>[[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Competitive|Competitive]] | + | | Intimidation || - || [[Template:Condition-Feared|Feared]]<br>[[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Competitive|Competitive]]<br>[[Template:Condition-Cowed|Cowed]] ES<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Shaken|Shaken]] ES<br>[[Template:Condition-Worried|Worried]] |
|- valign="top" | |- valign="top" | ||
− | | Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Leveraged|Leveraged]] | + | | Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Obsession|Obsession]] ES<br>[[Template:Condition-Swooning|Swooning]] ES |
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Socialize || - || [[Template:Condition-Connected|Connected]] | + | | Socialize || - || [[Template:Condition-Connected|Connected]]<br>[[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]]<br>[[Template:Condition-Membership Perks|Membership Perks]] || [[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Notoriety|Notoriety]] ES<br>[[Template:Condition-Worried|Worried]] |
|- valign="top" | |- valign="top" | ||
| Streetwise || - || [[Template:Condition-Retreating|Retreating]]<br>[[Template:Condition-Street Cred|Street Cred]] || - | | Streetwise || - || [[Template:Condition-Retreating|Retreating]]<br>[[Template:Condition-Street Cred|Street Cred]] || - | ||
|- style="background:gainsboro" valign="top" | |- style="background:gainsboro" valign="top" | ||
− | | Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] | + | | Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] ES<br>[[Template:Condition-Notoriety|Notoriety]] ES<br>[[Template:Condition-Swooning|Swooning]] ES<br>[[Template:Condition-Worried|Worried]] |
|}<hr /> | |}<hr /> | ||
==Gained by...== | ==Gained by...== | ||
− | |||
* '''Mental Situations:''' | * '''Mental Situations:''' | ||
** ''Befuddlement:'' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Confused|Confused]] (dramatic failures), [[Template:Condition-Distracted|Distracted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Lost|Lost]] (unknown location) | ** ''Befuddlement:'' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Confused|Confused]] (dramatic failures), [[Template:Condition-Distracted|Distracted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Lost|Lost]] (unknown location) | ||
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** ''Sensory Limitations:'' [[Template:Condition-Blind|Blind]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Mute|Mute]] | ** ''Sensory Limitations:'' [[Template:Condition-Blind|Blind]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Mute|Mute]] | ||
** ''Temporary Situations:'' [[Template:Condition-Intoxicated|Intoxicated]] (drug or alcohol use) | ** ''Temporary Situations:'' [[Template:Condition-Intoxicated|Intoxicated]] (drug or alcohol use) | ||
− | |||
* '''Social Situations:''' | * '''Social Situations:''' | ||
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** ''Wanted:'' [[Template:Condition-Hunted|Hunted]], [[Template:Condition-Person of Interest|Person of Interest]] | ** ''Wanted:'' [[Template:Condition-Hunted|Hunted]], [[Template:Condition-Person of Interest|Person of Interest]] | ||
− | * '''Supernatural | + | * '''Supernatural Situations:''' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Charmed|Charmed]], [[Template:Condition-Confused|Confused]], [[Template:Condition-Cowed|Cowed]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Dominated|Dominated]], [[Template:Condition-Enthralled|Enthralled]], [[Template:Condition-Exhausted|Exhausted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fixated|Fixated]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Inspired|Inspired]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Mesmerized|Mesmerized]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Oblivious|Oblivious]], [[Template:Condition-Ominous|Ominous]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Spooked|Spooked]], [[Template:Condition-Subservient|Subservient]], [[Template:Condition-Wanton|Wanton]] |
+ | ** ''Ephemeral Influence:'' [[Template:Condition-Anchor|Anchor]], [[Template:Condition-Claimed|Claimed]], [[Template:Condition-Controlled|Controlled]], [[Template:Condition-Familiar|Familiar]], [[Template:Condition-Fettered|Fettered]], [[Template:Condition-Materialized|Materialized]], [[Template:Condition-Open|Open]], [[Template:Condition-Possessed|Possessed]], [[Template:Condition-Reaching|Reaching]], [[Template:Condition-Resonant|Resonant]], [[Template:Condition-Shadow Gate|Shadow Gate]], [[Template:Condition-Underworld Gate|Underworld Gate]], [[Template:Condition-Urged|Urged]] | ||
− | == | + | ==Mage Conditions== |
− | + | * '''Awakening:''' [[Template:Condition-Pneuma-Souled|Pneuma-Souled]] | |
− | [[Template:Condition- | + | * '''Clash of Wills:''' [[Template:Condition-Decisive Willed|Decisive Willed]] (exceptional success) |
+ | * '''Exarchal Attention:''' [[Template:Condition-Exarchal_Dreams|Exarchal Dreams]], [[Template:Condition-Mystery Commands|Mystery Commands]] | ||
+ | * '''Mage Duels:''' [[Template:Condition-Defeated|Defeated]], [[Template:Condition-Triumphant|Triumphant]] | ||
+ | * '''Mage Sight:''' [[Template:Condition-Attuned|Attuned]] (exceptional success) | ||
+ | * '''Oaths & Vows:''' [[Template:Condition-Obligation|Obligation]] | ||
+ | * '''Soul Conditions:''' [[Template:Condition-Soul Shocked|Soul Shocked]]; [[Template:Condition-Soulless|Soulless]] => [[Template:Condition-Enervated|Enervated]] => [[Template:Condition-Thrall|Thrall]] | ||
+ | * '''Wisdom Loss:''' [[Template:Condition-Megalomaniacal|Megalomaniacal]], [[Template:Condition-Rampant|Rampant]] | ||
− | == | + | ===Arcanum Conditions (Dramatic Failure)=== |
− | * [[Template:Condition- | + | * '''Death:''' [[Template:Condition-Supernal Necrosis|Supernal Necrosis]] |
− | * [[Template:Condition- | + | * '''Fate:''' [[Template:Condition-Supernal Doom|Supernal Doom]] |
− | * [[Template:Condition- | + | * '''Forces:''' [[Template:Condition-Supernal Static|Supernal Static]] |
− | * [[Template:Condition- | + | * '''Life:''' [[Template:Condition-Supernal Disease|Supernal Disease]] |
− | * [[Template:Condition- | + | * '''Matter:''' [[Template:Condition-Supernal Erosion|Supernal Erosion]] |
− | * [[Template:Condition- | + | * '''Mind:''' [[Template:Condition-Supernal Madness|Supernal Madness]] |
− | * [[Template:Condition- | + | * '''Prime:''' [[Template:Condition-Supernal Burn|Supernal Burn]] |
− | * [[Template:Condition- | + | * '''Space:''' [[Template:Condition-Supernal Slippage|Supernal Slippage]] |
+ | * '''Spirit:''' [[Template:Condition-Supernal Fury|Supernal Fury]] | ||
+ | * '''Time:''' [[Template:Condition-Supernal Fugue|Supernal Fugue]] | ||
− | ''' | + | ===Arcanum Conditions (Exceptional Success)=== |
+ | May choose this Condition if you gained an exceptional success on a spell that... | ||
+ | * '''...was Aimed:''' [[Template:Condition-Arcane Deadeye|Arcane Deadeye]] | ||
− | ''' | + | * '''...was of a given Arcanum:''' [[Template:Condition-Arcanum Adroitness|(Arcanum) Adroitness]], [[Template:Condition-Arcanum Aptitude|(Arcanum) Aptitude]], [[Template:Condition-Arcanum Prosperity|(Arcanum) Prosperity]], [[Template:Condition-Arcanum Puissance|(Arcanum) Puissance]], [[Template:Condition-Arcanum Refuge|(Arcanum) Refuge]] |
− | ''' | + | * '''...had Factor Improvements:''' [[Template:Condition-Enduring Spell|Enduring Spell]] (Duration), [[Template:Condition-Mighty Spell|Mighty Spell]] (Potency), [[Template:Condition-Sweeping Spell|Sweeping Spell]] (Scale) |
− | + | * '''...generated a Paradox Pool:''' [[Template:Condition-Paradox Amnesia|Paradox Amnesia]], [[Template:Condition-Paradox Dissolution|Paradox Dissolution]] | |
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− | * ''' | ||
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− | + | * '''...cast as a Ritual:''' [[Template:Condition-Ritual Efficacy|Ritual Efficacy]] | |
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− | * ''' | ||
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− | + | * '''...cast as a Rote:''' [[Template:Condition-Rote Improvisation|Rote Improvisation]] | |
− | |||
+ | * '''...used a Yantra:''' [[Template:Condition-Atlantean Glossolalia|Atlantean Glossolalia]] (High Speech), [[Template:Condition-Atlantean Virtue|Atlantean Virtue]] (High Speech), [[Template:Condition-Supernal Regalia|Supernal Regalia]] (Dedicated Tool) | ||
+ | ===Paradox Conditions=== | ||
+ | [[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]] | ||
=Not-Applicable for Mage Chronicle= | =Not-Applicable for Mage Chronicle= |
Latest revision as of 11:07, 21 October 2022
General Conditions
- Dramatic Failure: Demoralized
- Exceptional Success: Steadfast
- Failures: Frustrated (when wishing to continue on a failed Extended Test)
Conditions marked with an asterix (*) are Persistent Conditions.
Skill Conditions
Mental
Skill | Dramatic Failure | Exceptional Success | Inflicted |
---|---|---|---|
Academics | Confused Misinformed Obsession* |
Informed Researcher Well Read |
None |
Computer | Confused | Backdoor Codehead |
None |
Crafts | Confused | Inspired Legacy Builder Pride in Your Work |
None |
Investigation | Confused Misinformed Obsession* |
Attentive Informed Pattern Recognition |
None |
Medicine | Confused | Caregiver Surgical |
Glowing Health ES Health Crisis DF |
Occult | Confused Misinformed Obsession* |
Conduit* Informed Whispered Secrets |
Mesmerized ES |
Politics | Confused | Connected Kingmaker Honorary Membership |
None |
Science | Confused Misinformed Obsession* |
Informed Methodical Researcher |
None |
Physical
Skill | Dramatic Failure | Exceptional Success | Inflicted |
---|---|---|---|
Athletics | - | Adrenaline Rush MVP Injury Warmed Up |
- |
Brawl | - | Adrenaline Rush Badass Critical Lethal Intent |
Shaken ES |
Drive | Lost | Stunt Enthusiast White Knuckled |
- |
Firearms | - | Critical Precise Shooter Tactical |
Shaken ES |
Larceny | - | Attentive Locksmith Quick Fingers |
- |
Stealth | - | Retreating Slow Moving Traceless |
- |
Survival | Lost | Forecaster Prepper |
- |
Weaponry | - | Adrenaline Rush Critical Prepared to Kill Warrior Minded |
Shaken ES |
Social
Skill | Dramatic Failure | Exceptional Success | Inflicted |
---|---|---|---|
Animal Ken | - | Beast Whisperer Bonded Seasoned Rider* |
– |
Empathy | Obsession | Gift of Gab Lie Detector Psychoanalyst |
Guilty Leveraged ES Worried |
Expression | - | Inspired One-Hit Wonder Showstopper |
Obsession ES |
Intimidation | - | Feared Threatening |
Apprehensive Competitive Cowed ES Guilty Humbled Shaken ES Worried |
Persuasion | - | Gift of Gab | Avarice Leveraged ES Obsession ES Swooning ES |
Socialize | - | Connected Gift of Gab Honorary Membership Membership Perks |
Humbled Notoriety ES Worried |
Streetwise | - | Retreating Street Cred |
- |
Subterfuge | - | Backdoor Plausible Denial |
Apprehensive Avarice Guilty Leveraged ES Notoriety ES Swooning ES Worried |
Gained by...
- Mental Situations:
- Befuddlement: Amnesia, Confused (dramatic failures), Distracted, False Memories, Fugue, Lost (unknown location)
- Breaking Points: Disquieted, Guilty, Madness, Nightmares, Shaken, Steadfast (success), Strained (Integrity loss due to Awakened magic), Wanton (loss due to temptation or pleasures)
- Compulsions: Addicted (includes Deprived and Intoxicated), Competitive (includes Humbled), Obsession, Wanton
- Disorders: Broken, Delusional, Madness, Narcoleptic, Nightmares
- Fear & Phobias: Frightened, Oblivious, Squeamish,
- Information: Informed, Misinformed,
- Physical Situations:
- Damage: Arm Disability, Blind, Chronic Agony, Chronic Sickness, Deaf, Disabled, Leg Disability, Mute, Radiation Poisoning
- Chronic Conditions: Chronic Agony, Chronic Sickness
- Disabilities: Arm Disability, Disabled, Leg Disability
- Fatigue: Exhausted (lack of sleep), Lethargic (fighting sleep)
- Healing Checks: Glowing Health (exceptional success), Health Crisis (dramatic failure)
- Illness: Illness, Radiation Poisoning,
- Sensory Limitations: Blind, Deaf, Mute
- Temporary Situations: Intoxicated (drug or alcohol use)
- Social Situations:
- Black Sheep: Embarrassing Secret, Marginalized, Notoriety
- Loved Ones: Swooning, Ward, Worried (loved ones endangered)
- Merits Target: Inspired (Inspiring Merit), Reluctant Aggressor (target of Peacemaker Merit)
- Vocations: Day Job, Store Owner
- Wanted: Hunted, Person of Interest
- Supernatural Situations: Amnesia, Broken, Charmed, Confused, Cowed, Delusional, Demoralized, Disquieted, Dominated, Enthralled, Exhausted, False Memories, Fixated, Frightened, Fugue, Inspired, Lethargic, Madness, Mesmerized, Nightmares, Oblivious, Ominous, Pactkeeper, Shaken, Spooked, Subservient, Wanton
- Ephemeral Influence: Anchor, Claimed, Controlled, Familiar, Fettered, Materialized, Open, Possessed, Reaching, Resonant, Shadow Gate, Underworld Gate, Urged
Mage Conditions
- Awakening: Pneuma-Souled
- Clash of Wills: Decisive Willed (exceptional success)
- Exarchal Attention: Exarchal Dreams, Mystery Commands
- Mage Duels: Defeated, Triumphant
- Mage Sight: Attuned (exceptional success)
- Oaths & Vows: Obligation
- Soul Conditions: Soul Shocked; Soulless => Enervated => Thrall
- Wisdom Loss: Megalomaniacal, Rampant
Arcanum Conditions (Dramatic Failure)
- Death: Supernal Necrosis
- Fate: Supernal Doom
- Forces: Supernal Static
- Life: Supernal Disease
- Matter: Supernal Erosion
- Mind: Supernal Madness
- Prime: Supernal Burn
- Space: Supernal Slippage
- Spirit: Supernal Fury
- Time: Supernal Fugue
Arcanum Conditions (Exceptional Success)
May choose this Condition if you gained an exceptional success on a spell that...
- ...was Aimed: Arcane Deadeye
- ...was of a given Arcanum: (Arcanum) Adroitness, (Arcanum) Aptitude, (Arcanum) Prosperity, (Arcanum) Puissance, (Arcanum) Refuge
- ...had Factor Improvements: Enduring Spell (Duration), Mighty Spell (Potency), Sweeping Spell (Scale)
- ...generated a Paradox Pool: Paradox Amnesia, Paradox Dissolution
- ...cast as a Ritual: Ritual Efficacy
- ...cast as a Rote: Rote Improvisation
- ...used a Yantra: Atlantean Glossolalia (High Speech), Atlantean Virtue (High Speech), Supernal Regalia (Dedicated Tool)
Paradox Conditions
Abyssal Backlash • Abyssal Imago • Abyssal Nimbus
Not-Applicable for Mage Chronicle
Victorian Conditions
- Otherworldly: Briars-Lost
Shifter Conditions
Alpha • Balanced • Bestial • Easy Prey • Feral • Ignis Fatuus • Invisible Predator • Leashed Wolf • Lost Tracker • Lunatic • Omega • Packbound • Rook-Crazed • Territorial • Unanchored • Untamed • Untraceable
Sacred Hunt Conditions
New Moon Hunt • Crescent Moon Hunt • Half Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt
Hunter's Aspect Conditions
Downtime Conditions
Athletic • Diverted • Devoted • Hardworking • Sociable • Studious
Stages of Grief Conditions
Denial => Anger => Bargaining => Depression => Acceptance
Blank Template
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xxx Possible Sources: xxx Resolution: xxx Beats: xxx |
Condition Mechanics
- Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
- Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
- Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
- Healing locale, granting additional roll on a Healing Interval while there.
- Exceptional successes grant specific Conditions.