Difference between revisions of "WoD Conditions"

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| Medicine || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Caregiver|Caregiver]]<br>[[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success)<br>[[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
 
| Medicine || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Caregiver|Caregiver]]<br>[[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success)<br>[[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Occult || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Conduit|Conduit]] (Persistent)<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Whispered Secrets|Whispered Secrets]] || None
+
| Occult || [[Template:Condition-Confused|Confused]]<br>[[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Conduit|Conduit]] (Persistent)<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Whispered Secrets|Whispered Secrets]] || [[Template:Condition-Mesmerized|Mesmerized]] (exceptional success on hypnotism)
 
|- valign="top"
 
|- valign="top"
 
| Politics || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Connected|Connected]] (merits gain on 3 successes)<br>[[Template:Condition-Kingmaker|Kingmaker]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] (Persistent) || None
 
| Politics || [[Template:Condition-Confused|Confused]] || [[Template:Condition-Connected|Connected]] (merits gain on 3 successes)<br>[[Template:Condition-Kingmaker|Kingmaker]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] (Persistent) || None
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| Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]]<br>[[Template:Condition-Bonded|Bonded]]<br>[[Template:Condition-Seasoned Rider|Seasoned Rider]] (persistent) || –
 
| Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]]<br>[[Template:Condition-Bonded|Bonded]]<br>[[Template:Condition-Seasoned Rider|Seasoned Rider]] (persistent) || –
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Lie Detector|Lie Detector]]<br>[[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Worried|Worried]]
+
| Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Lie Detector|Lie Detector]]<br>[[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] (exceptional success)<br>[[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
 
| Expression || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-One-Hit Wonder|One-Hit Wonder]]<br>[[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] (exceptional success)
 
| Expression || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-One-Hit Wonder|One-Hit Wonder]]<br>[[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] (exceptional success)
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| Intimidation || - || [[Template:Condition-Feared|Feared]]<br>[[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Competitive|Competitive]] (taunts in competition)<br>[[Template:Condition-Cowed|Cowed]] (exceptional success)<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Shaken|Shaken]] (exceptional success)<br>[[Template:Condition-Worried|Worried]]
 
| Intimidation || - || [[Template:Condition-Feared|Feared]]<br>[[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Competitive|Competitive]] (taunts in competition)<br>[[Template:Condition-Cowed|Cowed]] (exceptional success)<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Shaken|Shaken]] (exceptional success)<br>[[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
| Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Obsession|Obsession]] (exceptional success)
+
| Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Leveraged|Leveraged]] (exceptional success)<br>[[Template:Condition-Obsession|Obsession]] (exceptional success)<br>[[Template:Condition-Swooning|Swooning]] (exceptional success)
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Socialize || - || [[Template:Condition-Connected|Connected]] (Merits gain on 3 successes)<br>[[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] (persistent)<br>[[Template:Condition-Membership Perks|Membership Perks]] || [[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Worried|Worried]]
+
| Socialize || - || [[Template:Condition-Connected|Connected]] (Merits gain on 3 successes)<br>[[Template:Condition-Gift of Gab|Gift of Gab]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] (persistent)<br>[[Template:Condition-Membership Perks|Membership Perks]] || [[Template:Condition-Humbled|Humbled]]<br>[[Template:Condition-Notoriety|Notoriety]] (exceptional success)<br>[[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
 
| Streetwise || - || [[Template:Condition-Retreating|Retreating]]<br>[[Template:Condition-Street Cred|Street Cred]] || -
 
| Streetwise || - || [[Template:Condition-Retreating|Retreating]]<br>[[Template:Condition-Street Cred|Street Cred]] || -
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Worried|Worried]]
+
| Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]]<br>[[Template:Condition-Avarice|Avarice]]<br>[[Template:Condition-Guilty|Guilty]]<br>[[Template:Condition-Leveraged|Leveraged]] (exceptional success)<br>[[Template:Condition-Notoriety|Notoriety]] (exceptional success)<br>[[Template:Condition-Swooning|Swooning]] (exceptional success)<br>[[Template:Condition-Worried|Worried]]
 
|}<hr />
 
|}<hr />
 
 
 
==Social Conditions==
 
/ • [[Template:Condition-Dominated|Dominated]] • [[Template:Condition-Embarrassing Secret|Embarrassing Secret]] •  [[Template:Condition-Enthralled|Enthralled]] • [[Template:Condition-Hunted|Hunted]] • [[Template:Condition-Leveraged|Leveraged]] •  [[Template:Condition-Marginalized|Marginalized]] •  [[Template:Condition-Mesmerized|Mesmerized]] • [[Template:Condition-Notoriety|Notoriety]] •  [[Template:Condition-Ominous|Ominous]] • [[Template:Condition-Person of Interest|Person of Interest]] •  [[Template:Condition-Subservient|Subservient]] •  [[Template:Condition-Swooning|Swooning]] •  [[Template:Condition-Wanton|Wanton]] •  [[Template:Condition-Ward|Ward]]
 
 
 
  
 
==Gained by...==
 
==Gained by...==
 
* '''Aggravated Damage:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
 
* '''Aggravated Damage:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
  
* '''Breaking Points:''' [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Steadfast|Steadfast]] (success), [[Template:Condition-Strained|Strained]] (Integrity loss due to Awakened magic)
+
* '''Breaking Points:''' [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Steadfast|Steadfast]] (success), [[Template:Condition-Strained|Strained]] (Integrity loss due to Awakened magic), [[Template:Condition-Wanton|Wanton]] (loss due to temptation or pleasures)
  
 
* '''Dramatic Failures:''' [[Template:Condition-Confused|Confused]] (Mental checks), [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Distracted|Distracted]], [[Template:Condition-Fixated|Fixated]]
 
* '''Dramatic Failures:''' [[Template:Condition-Confused|Confused]] (Mental checks), [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Distracted|Distracted]], [[Template:Condition-Fixated|Fixated]]
 +
 +
* '''Fatigue:''' [[Template:Condition-Exhausted|Exhausted]] (lack of sleep), [[Template:Condition-Lethargic|Lethargic]] (fighting sleep)
  
 
* '''Fear Resistance:''' [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Oblivious|Oblivious]]
 
* '''Fear Resistance:''' [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Oblivious|Oblivious]]
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* '''Healing Checks:''' [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success), [[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
 
* '''Healing Checks:''' [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success), [[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
  
* '''Mental Limitations:''' [[Template:Condition-Addicted|Addicted]] (includes [[Template:Condition-Deprived|Deprived]] and [[Template:Condition-Intoxicated|Intoxicated]]), [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Competitive|Competitive]] (includes [[Template:Condition-Humbled|Humbled]]), [[Template:Condition-Delusional|Delusional]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Frightened|Frightened]] (inflicted by phobias/trauma), [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Obsession|Obsession]], [[Template:Condition-Squeamish|Squeamish]]
+
* '''Mental Limitations:''' [[Template:Condition-Addicted|Addicted]] (includes [[Template:Condition-Deprived|Deprived]] and [[Template:Condition-Intoxicated|Intoxicated]]), [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Competitive|Competitive]] (includes [[Template:Condition-Humbled|Humbled]]), [[Template:Condition-Delusional|Delusional]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Frightened|Frightened]] (inflicted by phobias/trauma), [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Obsession|Obsession]], [[Template:Condition-Squeamish|Squeamish]], [[Template:Condition-Wanton|Wanton]]
  
 
* '''Physical Limitations:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Chronic Sickness|Chronic Sickness]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Illness|Illness]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Narcoleptic|Narcoleptic]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
 
* '''Physical Limitations:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Chronic Sickness|Chronic Sickness]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Illness|Illness]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Narcoleptic|Narcoleptic]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
  
* '''Story Situations:''' [[Template:Condition-Chronic Sickness|Chronic Sickness]] (dramatic failure against Toxicity), [[Template:Condition-Day Job|Day Job]], [[Template:Condition-Exhausted|Exhausted]] (lack of sleep), [[Template:Condition-Illness|Illness]], [[Template:Condition-Informed|Informed]], [[Template:Condition-Inspired|Inspired]] (Inspiring Merit), [[Template:Condition-Intoxicated|Intoxicated]] (drug or alcohol use), [[Template:Condition-Lethargic|Lethargic]] (fighting sleep), [[Template:Condition-Lost|Lost]] (unknown location), [[Template:Condition-Misinformed|Misinformed]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]], [[Template:Condition-Reluctant Aggressor|Reluctant Aggressor]] (target of Peacemaker Merit), [[Template:Condition-Store_Owner|Store Owner]], [[Template:Condition-Worried|Worried]] (loved ones endangered),  
+
* '''Story Situations:''' [[Template:Condition-Chronic Sickness|Chronic Sickness]] (dramatic failure against Toxicity), [[Template:Condition-Day Job|Day Job]], [[Template:Condition-Embarrassing Secret|Embarrassing Secret]], [[Template:Condition-Hunted|Hunted]], [[Template:Condition-Illness|Illness]], [[Template:Condition-Informed|Informed]], [[Template:Condition-Inspired|Inspired]] (Inspiring Merit), [[Template:Condition-Intoxicated|Intoxicated]] (drug or alcohol use), [[Template:Condition-Lost|Lost]] (unknown location), [[Template:Condition-Marginalized|Marginalized]], [[Template:Condition-Misinformed|Misinformed]], [[Template:Condition-Notoriety|Notoriety]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Person of Interest|Person of Interest]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]], [[Template:Condition-Reluctant Aggressor|Reluctant Aggressor]] (target of Peacemaker Merit), [[Template:Condition-Store_Owner|Store Owner]], [[Template:Condition-Swooning|Swooning]], [[Template:Condition-Ward|Ward]], [[Template:Condition-Worried|Worried]] (loved ones endangered),  
  
* '''Strange Phenomena:''' [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Spooked|Spooked]]
+
* '''Strange Phenomena:''' [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Ominous|Ominous]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Spooked|Spooked]]
  
* '''Supernatural Powers:''' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Charmed|Charmed]], [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Confused|Confused]], [[Template:Condition-Cowed|Cowed]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Exhausted|Exhausted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fixated|Fixated]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Inspired|Inspired]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Oblivious|Oblivious]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Spooked|Spooked]]
+
* '''Supernatural Powers:''' [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Charmed|Charmed]], [[Template:Condition-Confused|Confused]], [[Template:Condition-Cowed|Cowed]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Dominated|Dominated]], [[Template:Condition-Enthralled|Enthralled]], [[Template:Condition-Exhausted|Exhausted]], [[Template:Condition-False Memories|False Memories]], [[Template:Condition-Fixated|Fixated]], [[Template:Condition-Frightened|Frightened]], [[Template:Condition-Fugue|Fugue]], [[Template:Condition-Inspired|Inspired]], [[Template:Condition-Lethargic|Lethargic]], [[Template:Condition-Madness|Madness]], [[Template:Condition-Mesmerized|Mesmerized]], [[Template:Condition-Nightmares|Nightmares]], [[Template:Condition-Oblivious|Oblivious]], [[Template:Condition-Ominous|Ominous]], [[Template:Condition-Pactkeeper|Pactkeeper]], [[Template:Condition-Shaken|Shaken]], [[Template:Condition-Spooked|Spooked]], [[Template:Condition-Subservient|Subservient]], [[Template:Condition-Wanton|Wanton]]
  
 
==Influence Conditions==
 
==Influence Conditions==

Revision as of 13:56, 13 October 2022

Skill Conditions

  • Exceptional Success: Steadfast
  • Extended Tests: Frustrated (when rolling a failure but wishing to continue)

Mental

Skill Dramatic Failure Exceptional Success Inflicted
Academics Confused
Misinformed
Obsession
Informed
Researcher
Well Read
None
Computer Confused Backdoor
Codehead
None
Crafts Confused Inspired
Legacy Builder
Pride in Your Work
None
Investigation Confused
Misinformed
Obsession
Attentive
Informed
Pattern Recognition
None
Medicine Confused Caregiver
Surgical
Glowing Health (exceptional success)
Health Crisis (dramatic failure)
Occult Confused
Misinformed
Obsession
Conduit (Persistent)
Informed
Whispered Secrets
Mesmerized (exceptional success on hypnotism)
Politics Confused Connected (merits gain on 3 successes)
Kingmaker
Honorary Membership (Persistent)
None
Science Confused
Misinformed
Obsession
Informed
Methodical
Researcher
None

Physical

Skill Dramatic Failure Exceptional Success Inflicted
Athletics - Adrenaline Rush
MVP Injury
Warmed Up
-
Brawl - Adrenaline Rush
Badass
Critical
Lethal Intent
Shaken (exceptional success)
Drive Lost (navigation) Stunt Enthusiast
White Knuckled
-
Firearms - Critical
Precise Shooter
Tactical
Shaken (exceptional success)
Larceny - Attentive
Locksmith
Quick Fingers
-
Stealth - Retreating
Slow Moving
Traceless
-
Survival Lost (navigation) Forecaster
Prepper
-
Weaponry - Adrenaline Rush
Critical
Prepared to Kill
Warrior Minded
Shaken (exceptional success)

Social

Skill Dramatic Failure Exceptional Success Inflicted
Animal Ken - Beast Whisperer
Bonded
Seasoned Rider (persistent)
Empathy Obsession Gift of Gab
Lie Detector
Psychoanalyst
Guilty
Leveraged (exceptional success)
Worried
Expression - Inspired
One-Hit Wonder
Showstopper
Obsession (exceptional success)
Intimidation - Feared
Threatening
Apprehensive
Competitive (taunts in competition)
Cowed (exceptional success)
Guilty
Humbled
Shaken (exceptional success)
Worried
Persuasion - Gift of Gab Avarice
Leveraged (exceptional success)
Obsession (exceptional success)
Swooning (exceptional success)
Socialize - Connected (Merits gain on 3 successes)
Gift of Gab
Honorary Membership (persistent)
Membership Perks
Humbled
Notoriety (exceptional success)
Worried
Streetwise - Retreating
Street Cred
-
Subterfuge - Backdoor
Plausible Denial
Apprehensive
Avarice
Guilty
Leveraged (exceptional success)
Notoriety (exceptional success)
Swooning (exceptional success)
Worried

Gained by...

Influence Conditions

Conditions inflicted by ephemeral entities.
AnchorClaimedControlledFamiliarFetteredMaterializedOpenPossessedReachingResonantShadow GateUnderworld GateUrged

Mage Conditions

  • Attuned, from exceptional success on Mage Sight.
  • Decisive Willed, from exceptional success on a Clash of Wills.
  • Exarchal Dreams, for characters who receive omens from the Exarchs.
  • Mystery Commands, for characters who have accepted service to the Exarchs, and receive commands from them.
  • Obligation, for characters who gain additional Mana from oaths or vows.
  • Pneuma-Souled, for newly-Awakened mages whose pneuma has not resolved into mana yet.
  • Rampant, for mages who lose Wisdom and seek to use magic for everything.
  • Soul Shocked, for mages whose subtle bodies are destroyed while outside their physical forms.

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Wisdom Loss: Megalomaniacal

Arcanum Conditions (Negative)

These are the results of Dramatic Failures on spellcasting rolls.

Arcanum Conditions (Positive)

These are the results of Exceptional Successes on spellcasting rolls.

Soulless Conditions

Soulless => Enervated => Thrall


Not-Applicable for Mage Chronicle

Victorian Conditions

The Fairer SexThe Rest

Shifter Conditions

AlphaBalancedBestialEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.