Difference between revisions of "WoD Conditions"

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| Academics || [[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Researcher|Researcher]]<br>[[Template:Condition-Well Read|Well Read]] || None
 
| Academics || [[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Researcher|Researcher]]<br>[[Template:Condition-Well Read|Well Read]] || None
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Computer || - || - || -
+
| Computer || - || [[Template:Condition-Backdoor|Backdoor]]<br>[[Template:Condition-Codehead|Codehead]] || None
 
|- valign="top"
 
|- valign="top"
| Crafts || - || - || -
+
| Crafts || - || [[Template:Condition-Inspired|Inspired]]<br>[[Template:Condition-Legacy Builder|Legacy Builder]]<br>[[Template:Condition-Pride in Your Work|Pride in Your Work]] || None
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Investigation || - || - || -
+
| Investigation || [[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Attentive|Attentive]]<br>[[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Pattern Recognition|Pattern Recognition]] || None
 
|- valign="top"
 
|- valign="top"
| Medicine || - || - || -
+
| Medicine || - || [[Template:Condition-Caregiver|Caregiver]], [[Template:Condition-Surgical|Surgical]] || [[Template:Condition-Glowing Health|Glowing Health]] (exceptional success), [[Template:Condition-Health Crisis|Health Crisis]] (dramatic failure)
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Occult || - || - || -
+
| Occult || [[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Conduit|Conduit]] (Persistent)<br>[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Whispered Secrets|Whispered Secrets]] || None
 
|- valign="top"
 
|- valign="top"
| Politics || - || - || -
+
| Politics || - || [[Template:Condition-Kingmaker|Kingmaker]]<br>[[Template:Condition-Honorary Membership|Honorary Membership]] (Persistent) || None
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Science || - || - || -
+
| Science || [[Template:Condition-Misinformed|Misinformed]]<br>[[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Informed|Informed]]<br>[[Template:Condition-Methodical|Methodical]]<br>[[Template:Condition-Researcher|Researcher]] || None
 
|}<hr />
 
|}<hr />
  
 
* '''Academics:''' ''Dramatic Failure:'' ; ''Exceptional Success:''
 
* '''Computer:''' ''Exceptional Success:'' [[Template:Condition-Backdoor|Backdoor]], [[Template:Condition-Codehead|Codehead]]
 
* '''Crafts:''' ''Exceptional Success:'' [[Template:Condition-Inspired|Inspired]], [[Template:Condition-Legacy Builder|Legacy Builder]], [[Template:Condition-Pride in Your Work|Pride in Your Work]]
 
* '''Investigation:''' ''Dramatic Failure:'' [[Template:Condition-Misinformed|Misinformed]], [[Template:Condition-Obsession|Obsession]]; ''Exceptional Success:'' [[Template:Condition-Attentive|Attentive]], [[Template:Condition-Informed|Informed]], [[Template:Condition-Pattern Recognition|Pattern Recognition]]
 
* '''Medicine:''' ''Dramatic Failure:'' [[Template:Condition-Health Crisis|Health Crisis]]; ''Exceptional Success:'' [[Template:Condition-Caregiver|Caregiver]], [[Template:Condition-Glowing Health|Glowing Health]], [[Template:Condition-Surgical|Surgical]]
 
* '''Occult:''' ''Dramatic Failure:'' [[Template:Condition-Misinformed|Misinformed]], [[Template:Condition-Obsession|Obsession]]; ''Exceptional Success:'' [[Template:Condition-Conduit|Conduit]] (Persistent), [[Template:Condition-Informed|Informed]], [[Template:Condition-Whispered Secrets|Whispered Secrets]]
 
* '''Politics:''' ''Exceptional Success:'' [[Template:Condition-Kingmaker|Kingmaker]], [[Template:Condition-Honorary Membership|Honorary Membership]] (Persistent)
 
* '''Science:''' ''Dramatic Failure:'' [[Template:Condition-Misinformed|Misinformed]], [[Template:Condition-Obsession|Obsession]]; ''Exceptional Success:'' [[Template:Condition-Informed|Informed]], [[Template:Condition-Methodical|Methodical]], [[Template:Condition-Researcher|Researcher]]
 
 
===Physical===
 
===Physical===
 
{| class="wikitable" style="margin: 1em auto 1em auto;"
 
{| class="wikitable" style="margin: 1em auto 1em auto;"

Revision as of 13:03, 13 October 2022

Skill Conditions

  • Exceptional Success: Steadfast
  • Extended Tests: Frustrated (when rolling a failure but wishing to continue)

Mental

Skill Dramatic Failure Exceptional Success Inflicted
Academics Misinformed
Obsession
Informed
Researcher
Well Read
None
Computer - Backdoor
Codehead
None
Crafts - Inspired
Legacy Builder
Pride in Your Work
None
Investigation Misinformed
Obsession
Attentive
Informed
Pattern Recognition
None
Medicine - Caregiver, Surgical Glowing Health (exceptional success), Health Crisis (dramatic failure)
Occult Misinformed
Obsession
Conduit (Persistent)
[Template:Condition-Informed|Informed]]
Whispered Secrets
None
Politics - Kingmaker
Honorary Membership (Persistent)
None
Science Misinformed
Obsession
Informed
Methodical
Researcher
None

Physical

Skill Dramatic Failure Exceptional Success Inflicted
Athletics - - -
Brawl - - -
Drive - - -
Firearms - - -
Larceny - - -
Stealth - - -
Survival - - -
Weaponry - - -

Social

Skill Dramatic Failure Exceptional Success Inflicted
Animal Ken - - -
Empathy - - -
Expression - - -
Intimidation - - -
Persuasion - - -
Socialize - - -
Streetwise - - -
Subterfuge - - -

Gained by...


Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledHuntedLeveragedMarginalizedMesmerizedNotorietyOminousPerson of InterestSubservientSwooningWantonWard

Crafting Conditions

FragileVolatile

Influence Conditions

Conditions inflicted by ephemeral entities.
AnchorClaimedControlledFamiliarFetteredMaterializedOpenPossessedReachingResonantShadow GateUnderworld GateUrged

Mage Conditions

  • Attuned, from exceptional success on Mage Sight.
  • Decisive Willed, from exceptional success on a Clash of Wills.
  • Exarchal Dreams, for characters who receive omens from the Exarchs.
  • Mystery Commands, for characters who have accepted service to the Exarchs, and receive commands from them.
  • Obligation, for characters who gain additional Mana from oaths or vows.
  • Pneuma-Souled, for newly-Awakened mages whose pneuma has not resolved into mana yet.
  • Rampant, for mages who lose Wisdom and seek to use magic for everything.
  • Soul Shocked, for mages whose subtle bodies are destroyed while outside their physical forms.

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Wisdom Loss: Megalomaniacal

Arcanum Conditions (Negative)

These are the results of Dramatic Failures on spellcasting rolls.

Arcanum Conditions (Positive)

These are the results of Exceptional Successes on spellcasting rolls.

Soulless Conditions

Soulless => Enervated => Thrall


Not-Applicable for Mage Chronicle

Victorian Conditions

The Fairer SexThe Rest

Shifter Conditions

AlphaBalancedBestialEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.