Difference between revisions of "WoD Conditions"
Line 10: | Line 10: | ||
* '''Occult:''' x | * '''Occult:''' x | ||
* '''Politics:''' x | * '''Politics:''' x | ||
− | * '''Science:''' x | + | * '''Science:''' x |
===Physical=== | ===Physical=== | ||
* '''Athletics:''' x | * '''Athletics:''' x | ||
Line 24: | Line 24: | ||
* '''Empathy:''' x | * '''Empathy:''' x | ||
* '''Expression:''' x | * '''Expression:''' x | ||
− | * '''Intimidation:''' ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Competitive|Competitive]] (taunts in competition) | + | * '''Intimidation:''' ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Competitive|Competitive]] (taunts in competition), [[Template:Condition-Cowed|Cowed]] (exceptional success) |
* '''Persuasion:''' ''Inflicting:'' [[Template:Condition-Avarice|Avarice]] | * '''Persuasion:''' ''Inflicting:'' [[Template:Condition-Avarice|Avarice]] | ||
* '''Socialize:''' x | * '''Socialize:''' x | ||
* '''Streetwise:''' x | * '''Streetwise:''' x | ||
* '''Subterfuge:''' ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Avarice|Avarice]] | * '''Subterfuge:''' ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Avarice|Avarice]] | ||
− | === | + | ===Inflicted by...=== |
* '''Breaking Points:''' [[Template:Condition-Disquieted|Disquieted]] | * '''Breaking Points:''' [[Template:Condition-Disquieted|Disquieted]] | ||
− | * '''Mental Powers:''' [[Template:Condition-Disquieted|Disquieted]] | + | * '''Dramatic Failures:''' [[Template:Condition-Confused|Confused]] (Mental checks), [[Template:Condition-Demoralized|Demoralized]], [[Template:Condition-Distracted|Distracted]] |
− | * ''' | + | * '''Mental Powers:''' [[Template:Condition-Amnesia|Amnesia]] (includes [[Template:Condition-Deprived|Deprived]]), [[Template:Condition-Broken|Broken]], [[Template:Condition-Disquieted|Disquieted]], [[Template:Condition-Confused|Confused]], [[Template:Condition-Cowed|Cowed]], [[Template:Condition-Delusional|Delusional]], [[Template:Condition-Demoralized|Demoralized]] |
+ | * '''Personality Flaws or Backstory:''' [[Template:Condition-Addicted|Addicted]], [[Template:Condition-Amnesia|Amnesia]], [[Template:Condition-Broken|Broken]], [[Template:Condition-Competitive|Competitive]], [[Template:Condition-Delusional|Delusional]] | ||
* '''Strange Occurrences:''' [[Template:Condition-Disquieted|Disquieted]] | * '''Strange Occurrences:''' [[Template:Condition-Disquieted|Disquieted]] | ||
− | + | ||
+ | |||
+ | [[Template:Condition-False Memories|False Memories]] • [[Template:Condition-Fixated|Fixated]] • [[Template:Condition-Frightened|Frightened]] • [[Template:Condition-Frustrated|Frustrated]] • [[Template:Condition-Fugue|Fugue]] • [[Template:Condition-Guilty|Guilty]] • [[Template:Condition-Humbled|Humbled]] • [[Template:Condition-Informed|Informed]] • [[Template:Condition-Inspired|Inspired]] • [[Template:Condition-Lost|Lost]] • [[Template:Condition-Madness|Madness]] • [[Template:Condition-Megalomaniacal|Megalomaniacal]] • [[Template:Condition-Misinformed|Misinformed]] • [[Template:Condition-Nightmares|Nightmares]] • [[Template:Condition-Oblivious|Oblivious]] • [[Template:Condition-Obsession|Obsession]] • [[Template:Condition-Pactkeeper|Pactkeeper]] • [[Template:Condition-Reluctant Aggressor|Reluctant Aggressor]] • [[Template:Condition-Shaken|Shaken]] • [[Template:Condition-Spooked|Spooked]] • [[Template:Condition-Steadfast|Steadfast]] • [[Template:Condition-Strained|Strained]] • [[Template:Condition-Worried|Worried]] | ||
Line 110: | Line 113: | ||
==Shifter Conditions== | ==Shifter Conditions== | ||
− | [[Template:Condition-Alpha|Alpha]] • [[Template:Condition-Balanced|Balanced]] • [[Template:Condition-Easy Prey|Easy Prey]] • [[Template:Condition-Feral|Feral]] • [[Template:Condition-IgnisFatuus|Ignis Fatuus]] • [[Template:Condition-Invisible Predator|Invisible Predator]] • [[Template:Condition-LeashedWolf|Leashed Wolf]] • [[Template:Condition-Lost Tracker|Lost Tracker]] • [[Template:Condition-Lunatic|Lunatic]] • [[Template:Condition - Omega|Omega]] • [[Template:Condition-Packbound|Packbound]] • [[Template:Condition-Rook-Crazed|Rook-Crazed]] • [[Template:Condition-Territorial|Territorial]] • [[Template:Condition-Unanchored|Unanchored]] • [[Template:Condition-Untamed|Untamed]] • [[Template:Condition-Untraceable|Untraceable]] | + | [[Template:Condition-Alpha|Alpha]] • [[Template:Condition-Balanced|Balanced]] • [[Template:Condition-Bestial|Bestial]] • [[Template:Condition-Easy Prey|Easy Prey]] • [[Template:Condition-Feral|Feral]] • [[Template:Condition-IgnisFatuus|Ignis Fatuus]] • [[Template:Condition-Invisible Predator|Invisible Predator]] • [[Template:Condition-LeashedWolf|Leashed Wolf]] • [[Template:Condition-Lost Tracker|Lost Tracker]] • [[Template:Condition-Lunatic|Lunatic]] • [[Template:Condition - Omega|Omega]] • [[Template:Condition-Packbound|Packbound]] • [[Template:Condition-Rook-Crazed|Rook-Crazed]] • [[Template:Condition-Territorial|Territorial]] • [[Template:Condition-Unanchored|Unanchored]] • [[Template:Condition-Untamed|Untamed]] • [[Template:Condition-Untraceable|Untraceable]] |
===Sacred Hunt Conditions=== | ===Sacred Hunt Conditions=== | ||
[[Template:Condition-SacredHunt-New|New Moon Hunt]] • [[Template:Condition-SacredHunt-Crescent|Crescent Moon Hunt]] • [[Template:Condition-SacredHunt-Half|Half Moon Hunt]] • [[Template:Condition-SacredHunt-Gibbous|Gibbous Moon Hunt]] • [[Template:Condition-SacredHunt-Full|Full Moon Hunt]] | [[Template:Condition-SacredHunt-New|New Moon Hunt]] • [[Template:Condition-SacredHunt-Crescent|Crescent Moon Hunt]] • [[Template:Condition-SacredHunt-Half|Half Moon Hunt]] • [[Template:Condition-SacredHunt-Gibbous|Gibbous Moon Hunt]] • [[Template:Condition-SacredHunt-Full|Full Moon Hunt]] |
Revision as of 07:17, 30 September 2022
Skill Conditions
Mental
- Academics: x
- Computer: x
- Crafts: x
- Investigation: x
- Medicine: x
- Occult: x
- Politics: x
- Science: x
Physical
- Athletics: x
- Brawl: 1 Willpower, plus Tilts
- Drive: x
- Firearms: 1 Willpower, plus Tilts
- Larceny: x
- Stealth: x
- Survival: x
- Weaponry: 1 Willpower, plus Tilts
Social
- Animal Ken: x
- Empathy: x
- Expression: x
- Intimidation: Inflicting: Apprehensive, Competitive (taunts in competition), Cowed (exceptional success)
- Persuasion: Inflicting: Avarice
- Socialize: x
- Streetwise: x
- Subterfuge: Inflicting: Apprehensive, Avarice
Inflicted by...
- Breaking Points: Disquieted
- Dramatic Failures: Confused (Mental checks), Demoralized, Distracted
- Mental Powers: Amnesia (includes Deprived), Broken, Disquieted, Confused, Cowed, Delusional, Demoralized
- Personality Flaws or Backstory: Addicted, Amnesia, Broken, Competitive, Delusional
- Strange Occurrences: Disquieted
False Memories • Fixated • Frightened • Frustrated • Fugue • Guilty • Humbled • Informed • Inspired • Lost • Madness • Megalomaniacal • Misinformed • Nightmares • Oblivious • Obsession • Pactkeeper • Reluctant Aggressor • Shaken • Spooked • Steadfast • Strained • Worried
Physical Conditions
Arm Disability • Blind • Chronic Agony • Chronic Sickness • Deaf • Disabled • Exhausted • Glowing Health • Health Crisis • Illness • Intoxicated • Leg Disability • Lethargic • Mute • Narcoleptic • Radiation Poisoning • Squeamish
Social Conditions
Bonded • Charmed • Connected • Day Job/Store Owner • Dominated • Embarrassing Secret • Enthralled • Hunted • Leveraged • Marginalized • Mesmerized • Notoriety • Ominous • Person of Interest • Subservient • Swooning • Wanton • Ward
Crafting Conditions
Influence Conditions
Conditions inflicted by ephemeral entities.
Anchor • Claimed • Controlled • Familiar • Fettered • Materialized • Open • Possessed • Reaching • Resonant • Shadow Gate • Underworld Gate • Urged
Mage Conditions
- Attuned, from exceptional success on Mage Sight.
- Decisive Willed, from exceptional success on a Clash of Wills.
- Exarchal Dreams, for characters who receive omens from the Exarchs.
- Mystery Commands, for characters who have accepted service to the Exarchs, and receive commands from them.
- Obligation, for characters who gain additional Mana from oaths or vows.
- Pneuma-Souled, for newly-Awakened mages whose pneuma has not resolved into mana yet.
- Rampant, for mages who lose Wisdom and seek to use magic for everything.
- Soul Shocked, for mages whose subtle bodies are destroyed while outside their physical forms.
Mage Duel Conditions: Defeated • Triumphant
Paradox Conditions: Abyssal Backlash • Abyssal Imago • Abyssal Nimbus
Arcanum Conditions (Negative)
These are the results of Dramatic Failures on spellcasting rolls.
- Supernal Necrosis: Death
- Supernal Doom: Fate
- Supernal Static: Forces
- Supernal Disease: Life
- Supernal Erosion: Matter
- Supernal Madness: Mind
- Supernal Burn: Prime
- Supernal Slippage: Space
- Supernal Fury: Spirit
- Supernal Fugue: Time
Arcanum Conditions (Positive)
These are the results of Exceptional Successes on spellcasting rolls.
- Arcane Deadeye: ES: Aimed Spell • Gain 9-agains when making Aimed Spell test.
- (Arcanum) Adroitness: Use second Yantra reflexively
- (Arcanum) Aptitude: When using same Arcanum, also gain 9-Agains
- (Arcanum) Prosperity: Harvest Mana equal to successes (max Gnosis)
- (Arcanum) Puissance: Gain 2 Reaches in Arcanum
- (Arcanum) Refuge: Negate the first 2 points of Paradox in a pool
- Atlantean Glossolalia: ES: High Speech spell • When using High Speech, also gain 9-Agains for any spell
- Atlantean Virtue: ES: High Speech spell • When using High Speech, recover Willpower as though fulfilled Virtue
- Enduring Spell: Gain a free Duration Factor
- Mighty Spell: Gain a free Potency Factor
- Paradox Amnesia: ES: Spell that generated Paradox pool • Erase Paradox history in scene.
- Paradox Dissolution: ES: Spell that generated Paradox pool • Reduce Paradox pool by 1, can negate chance die.
- Ritual Efficacy: ES: Ritual spell • Increase Gnosis by 2 points for the purpose of determining Ritual Casting Time once
- Rote Improvisation: ES: Rote spell • Skill Substitution for Rote
- Supernal Regalia: ES: Spell using Dedicated Tool • Gain 9-agains for spell.
- Sweeping Spell: Gain a free Scale Factor
Soulless Conditions
Soulless => Enervated => Thrall
Not-Applicable for Mage Chronicle
Victorian Conditions
- Otherworldly: Briars-Lost
Shifter Conditions
Alpha • Balanced • Bestial • Easy Prey • Feral • Ignis Fatuus • Invisible Predator • Leashed Wolf • Lost Tracker • Lunatic • Omega • Packbound • Rook-Crazed • Territorial • Unanchored • Untamed • Untraceable
Sacred Hunt Conditions
New Moon Hunt • Crescent Moon Hunt • Half Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt
Hunter's Aspect Conditions
Downtime Conditions
Athletic • Diverted • Devoted • Hardworking • Sociable • Studious
Stages of Grief Conditions
Denial => Anger => Bargaining => Depression => Acceptance
Blank Template
xxx
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xxx Possible Sources: xxx Resolution: xxx Beats: xxx |
Condition Mechanics
- Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
- Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
- Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
- Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
- Healing locale, granting additional roll on a Healing Interval while there.
- Exceptional successes grant specific Conditions.